public Hopper(Entity entity) { this.entity = entity; this.config = new HopperConfig(); jumpTime = 0; jumpPercent = 0; jumpY = 0; delayUntilFirstJump = RXRandom.Range(0, 0.4f); }
public Hopper(Entity entity) { this.entity = entity; this.config = new HopperConfig(); jumpTime = 0; jumpPercent = 0; jumpY = 0; delayUntilFirstJump = RXRandom.Range(0,0.4f); }