// Use this for initialization void Start() { txt = GetComponent <Text>(); hwInterface = GameObject.Find("HomeworkInterface").GetComponent <HomeworkInterface> (); updateText(); toggleHWCounter(true); }
//int grade; //this holds the percent grade void Start() { gt = GetComponent <Text>(); gt.text = ""; manager = transform.parent.parent.parent.gameObject.GetComponent <HomeworkManager>(); Debug.Log(manager); OwO = manager.transform.parent.gameObject.GetComponent <HomeworkInterface>(); }
int[] toCalcScores = new int[2]; //This holds the number correct and the number of questions for homework public void Start() { OwO = GameObject.Find("HomeworkInterface").GetComponent <HomeworkInterface>(); OwO = transform.parent.gameObject.GetComponent <HomeworkInterface>(); graCon = GameObject.Find("Grade"); gc = (GradeController)graCon.GetComponent(typeof(GradeController)); }
// OCCURS BEFORE INITIALIZATION void Awake() { // CHECKS IF THERE ARE OTHER INSTANCES OF GAMECONTROLLER if (instance == null) { instance = this; } //DESTROYS ITSELF IF ANOTHER INSTANCE EXISTS else if (instance != null) { Destroy(this); } trash = GameObject.Find("Trash Can").GetComponent <TrashController>(); laundry = GameObject.Find("Laundry").GetComponent <LaundryController>(); mother = GameObject.Find("Door").GetComponent <Mother>(); hw = GameObject.Find("HomeworkInterface").GetComponent <HomeworkInterface> (); window = GameObject.Find("Window").GetComponent <WindowController> (); timeManager = GameObject.Find("TimeManager").GetComponent <TimeManager> (); bed = GameObject.Find("Bed").GetComponent <BedController> (); bedtimeFilter = GameObject.Find("Bedtime Filter").GetComponent <BedtimeFilterController> (); setDayStats(); }
void Start() { hitbox = GameObject.Find("HomeworkInterface").GetComponent <HomeworkInterface>(); }
//INITIALIZATION void Start() { render = GetComponent <SpriteRenderer>(); hw = GameObject.Find("HomeworkInterface"); hwint = (HomeworkInterface)hw.GetComponent(typeof(HomeworkInterface)); }