Пример #1
0
    public void StageSelected()
    {
        // Load Stage map
        int soundState = PlayerPrefs.GetInt(GameConstant.SOUND_STATE, 0);

        if (soundState == 0)
        {
            AudioPlayer.Instance.PlaySE(GameConstant.BUTTON_CLICK_SOUND);
        }
        homeView.LoadStage(stageName.text);
    }