/// <inheritdoc/> public float4 Execute() { float4 color = D2D.GetInput(0); float3 rgb = Hlsl.Saturate(1.0f - color.RGB); return(new(rgb, 1)); }
/// <inheritdoc/> public float4 Execute() { float4 color = D2D.GetInput(0); float3 rgb = Hlsl.Saturate(1.0f - color.RGB); return(new(rgb, 1)); }