Пример #1
0
        private unsafe void DebugDrawShape(string blockName, HkShape shape, MatrixD worldMatrix)
        {
            float num  = 1.05f;
            float num2 = 0.02f;

            if (MyPerGameSettings.Game == GameEnum.SE_GAME)
            {
                num2 = 0.1f;
            }
            switch (shape.ShapeType)
            {
            case HkShapeType.Box:
                MyRenderProxy.DebugDrawOBB(MatrixD.CreateScale((((HkBoxShape)shape).HalfExtents * 2f) + new Vector3(num2)) * worldMatrix, Color.Red, 0f, true, false, true, false);
                return;

            case HkShapeType.Capsule:
            case HkShapeType.TriSampledHeightFieldCollection:
            case HkShapeType.TriSampledHeightFieldBvTree:
                break;

            case HkShapeType.ConvexVertices:
            {
                GeometryCenterPair    pair;
                HkConvexVerticesShape shape7 = (HkConvexVerticesShape)shape;
                if (!this.m_cachedGeometry.TryGetValue(blockName, out pair))
                {
                    Vector3    vector;
                    HkGeometry geometry = new HkGeometry();
                    shape7.GetGeometry(geometry, out vector);
                    GeometryCenterPair pair1 = new GeometryCenterPair();
                    pair1.Geometry = geometry;
                    pair1.Center   = vector;
                    pair           = pair1;
                    if (!string.IsNullOrEmpty(blockName))
                    {
                        this.m_cachedGeometry.Add(blockName, pair);
                    }
                }
                Vector3D vectord = Vector3D.Transform(pair.Center, worldMatrix.GetOrientation());
                MatrixD  xd      = worldMatrix;
                xd = MatrixD.CreateScale((double)num) * xd;
                MatrixD *xdPtr1 = (MatrixD *)ref xd;
                xdPtr1.Translation -= vectord * (num - 1f);
                this.DrawGeometry(pair.Geometry, xd, Color.Olive, false, false);
                break;
            }

            case HkShapeType.List:
            {
                HkShapeContainerIterator iterator = ((HkListShape)shape).GetIterator();
                int num3 = 0;
                while (iterator.IsValid)
                {
                    num3++;
                    this.DebugDrawShape(blockName + num3, iterator.CurrentValue, worldMatrix);
                    iterator.Next();
                }
                return;
            }

            case HkShapeType.Mopp:
            {
                HkMoppBvTreeShape shape4 = (HkMoppBvTreeShape)shape;
                this.DebugDrawShape(blockName, (HkShape)shape4.ShapeCollection, worldMatrix);
                return;
            }

            case HkShapeType.ConvexTranslate:
            {
                HkConvexTranslateShape shape6 = (HkConvexTranslateShape)shape;
                this.DebugDrawShape(blockName, (HkShape)shape6.ChildShape, Matrix.CreateTranslation(shape6.Translation) * worldMatrix);
                return;
            }

            case HkShapeType.ConvexTransform:
            {
                HkConvexTransformShape shape5 = (HkConvexTransformShape)shape;
                this.DebugDrawShape(blockName, (HkShape)shape5.ChildShape, shape5.Transform * worldMatrix);
                return;
            }

            default:
                return;
            }
        }
Пример #2
0
        private unsafe void AddPhysicalShape(HkShape shape, Matrix rdWorldMatrix)
        {
            switch (shape.ShapeType)
            {
            case HkShapeType.Sphere:
            {
                HkSphereShape shape7 = (HkSphereShape)shape;
                m_icosphereMesh.AddTrianglesToWorldVertices(rdWorldMatrix.Translation, shape7.Radius);
                return;
            }

            case HkShapeType.Cylinder:
            case HkShapeType.Triangle:
            case HkShapeType.TriSampledHeightFieldCollection:
            case HkShapeType.TriSampledHeightFieldBvTree:
                break;

            case HkShapeType.Box:
            {
                HkBoxShape   shape2 = (HkBoxShape)shape;
                Vector3D     min    = new Vector3D((double)-shape2.HalfExtents.X, (double)-shape2.HalfExtents.Y, (double)-shape2.HalfExtents.Z);
                Vector3D     max    = new Vector3D((double)shape2.HalfExtents.X, (double)shape2.HalfExtents.Y, (double)shape2.HalfExtents.Z);
                BoundingBoxD bbox   = new BoundingBoxD(min, max);
                this.BoundingBoxToTranslatedTriangles(bbox, rdWorldMatrix);
                return;
            }

            case HkShapeType.Capsule:
                return;

            case HkShapeType.ConvexVertices:
            {
                Vector3 vector;
                HkConvexVerticesShape shape9   = (HkConvexVerticesShape)shape;
                HkGeometry            geometry = new HkGeometry();
                shape9.GetGeometry(geometry, out vector);
                int triangleIndex = 0;
                while (true)
                {
                    int num2;
                    int num3;
                    int num4;
                    int num5;
                    if (triangleIndex >= geometry.TriangleCount)
                    {
                        int vertexIndex = 0;
                        while (true)
                        {
                            if (vertexIndex >= geometry.VertexCount)
                            {
                                WorldVerticesInfo worldVertices = m_worldVertices;
                                worldVertices.VerticesMaxValue += geometry.VertexCount;
                                break;
                            }
                            Vector3  vertex     = geometry.GetVertex(vertexIndex);
                            Vector3 *vectorPtr1 = (Vector3 *)ref vertex;
                            Vector3.Transform(ref (Vector3) ref vectorPtr1, ref rdWorldMatrix, out vertex);
                            m_worldVertices.Vertices.Add(vertex);
                            vertexIndex++;
                        }
                        break;
                    }
                    geometry.GetTriangle(triangleIndex, out num2, out num3, out num4, out num5);
                    m_worldVertices.Triangles.Add(m_worldVertices.VerticesMaxValue + num2);
                    m_worldVertices.Triangles.Add(m_worldVertices.VerticesMaxValue + num3);
                    m_worldVertices.Triangles.Add(m_worldVertices.VerticesMaxValue + num4);
                    triangleIndex++;
                }
                break;
            }

            case HkShapeType.List:
            {
                HkShapeContainerIterator iterator = ((HkListShape)shape).GetIterator();
                while (iterator.IsValid)
                {
                    this.AddPhysicalShape(iterator.CurrentValue, rdWorldMatrix);
                    iterator.Next();
                }
                return;
            }

            case HkShapeType.Mopp:
            {
                HkMoppBvTreeShape shape4 = (HkMoppBvTreeShape)shape;
                this.AddPhysicalShape((HkShape)shape4.ShapeCollection, rdWorldMatrix);
                return;
            }

            case HkShapeType.ConvexTranslate:
            {
                HkConvexTranslateShape shape6 = (HkConvexTranslateShape)shape;
                Matrix matrix = Matrix.CreateTranslation(shape6.Translation);
                this.AddPhysicalShape((HkShape)shape6.ChildShape, matrix * rdWorldMatrix);
                return;
            }

            case HkShapeType.ConvexTransform:
            {
                HkConvexTransformShape shape5 = (HkConvexTransformShape)shape;
                this.AddPhysicalShape((HkShape)shape5.ChildShape, shape5.Transform * rdWorldMatrix);
                return;
            }

            default:
                return;
            }
        }