Пример #1
0
    void OnCollisionEnter(Collision col)
    {
        if(!col.transform.CompareTag("Untagged")){
            switch(col.transform.tag){
                case "bonus"        : type= HitSurface.bonus;
                                      break;
                default             : break;
            }
        }

        //select prefab from Resources
        SelectParticle();

        //send RPC
        myView.RPC("Impact",PhotonTargets.All,names);
    }
Пример #2
0
    void OnCollisionEnter(Collision col)
    {
        if (!col.transform.CompareTag("Untagged"))
        {
            switch (col.transform.tag)
            {
            case "bonus": type = HitSurface.bonus;
                break;

            default: break;
            }
        }

        //select prefab from Resources
        SelectParticle();

        //send RPC
        myView.RPC("Impact", PhotonTargets.All, names);
    }