Пример #1
0
        private void CreateGrid(string gridname, int width, int height, int marginleft, int margintop, int griddistance)
        {
            int a = 0;
            int b = 0;

            for (int j = 0; j < 10 * height; j += height)
            {
                for (int i = 0; i < 10 * width; i += width)
                {
                    Rectangle         rect     = new Rectangle();
                    HitState.HitValue hitvalue = HitState.HitValue.Empty;
                    var gridSquare             = new GridSquare(rect, hitvalue);
                    game.GridSquares.Add(gridSquare);
                    rect.StrokeThickness = 1;
                    rect.Stroke          = _blackBrush;
                    rect.Width           = width;
                    rect.Height          = height;
                    rect.Fill            = _blueBrush;
                    rect.Name            = $"{gridname}_{b}_{a}";
                    if (gridname == "fleet")
                    {
                        rect.MouseLeftButtonDown  += FleetGrid_MouseLeftButtonDown;
                        rect.MouseRightButtonDown += FleetGrid_MouseRightButtonDown;
                    }
                    Canvas.SetLeft(rect, i + marginleft);
                    Canvas.SetTop(rect, j + griddistance + margintop);
                    _rectangles.Add(rect);

                    b++;
                }
                a++;
                b = 0;
            }
        }
Пример #2
0
 public GridSquare(Rectangle rectangle, HitState.HitValue wasHit)
 {
     this.WasHit     = HitState.HitValue.Empty;
     this._rectangle = rectangle;
 }