Пример #1
0
    static void AddHitPanel(GameObject obj)
    {
        HitPanel hp = InstantiatePrefab("Prefabs/Units/HitPanel").GetComponent <HitPanel>();

        hp.transform.SetParent(obj.transform);
    }
Пример #2
0
 void Start()
 {
     instance          = this;
     fadePanel         = GetComponent <Image> ();
     fadePanel.enabled = false;
 }