public override void DoUndo()
    {
        UndoMenu = UndoToDecalsMenu;

        if (!RedoGenerated)
        {
            HistoryMarkersMove.GenerateRedo(Undo.Current.Prefabs.DecalsMove).Register();
        }
        RedoGenerated = true;
        DoRedo();
    }
Пример #2
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 public void RegisterChainMarkersChange(int ChainId = 0)
 {
     LastChainId = ChainId;
     HistoryMarkersMove.GenerateUndo(Undo.Current.Prefabs.ChainMarkers).Register();
 }
Пример #3
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 public void RegisterChainsChange()
 {
     HistoryMarkersMove.GenerateUndo(Undo.Current.Prefabs.ChainChange).Register();
 }
Пример #4
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 public void RegisterMarkersMove(bool MoveMenu = true)
 {
     HistoryMarkersMove.UndoMenu = MoveMenu;
     HistoryMarkersMove.GenerateUndo(Prefabs.MarkersMove).Register();
 }