Пример #1
0
    public void ResetRecord()
    {
        HillRecord  = 0;
        RecordPoint = new Vector2(-400, -400);

        PlayerPrefs.SetFloat(HillName.ToString(), 0);
        PlayerPrefs.SetFloat(HillName.ToString() + "X", -400);
        PlayerPrefs.SetFloat(HillName.ToString() + "Y", -400);
    }
Пример #2
0
    public void SetRecord(float hillRecord, Vector2 recordPoint)
    {
        if (hillRecord > HillRecord)
        {
            HillRecord  = hillRecord;
            RecordPoint = recordPoint;

            PlayerPrefs.SetFloat(HillName.ToString(), HillRecord);
            PlayerPrefs.SetFloat(HillName.ToString() + "X", RecordPoint.x);
            PlayerPrefs.SetFloat(HillName.ToString() + "Y", RecordPoint.y);
        }
    }