/// <summary>
        /// Create Highscores class, will basically try to load highscore list,
        /// if that fails we generate a standard highscore list!
        /// </summary>
        static Highscores()
        {
            // Init highscores
            highscores = new HighscoreHelper[NumOfHighscores];

            // Get player name from windows computer/user name if not set yet.
            if (String.IsNullOrEmpty(GameSettings.Default.PlayerName))
            {
                // And save it back
                GameSettings.Default.PlayerName = WindowsHelper.GetDefaultPlayerName();
            } // if (String.IsNullOrEmpty)

            if (ReadHighscoresFromSettings() == false)
            {
                // Generate default lists
                highscores[9] = new HighscoreHelper("Kai", 90000);
                highscores[8] = new HighscoreHelper("Viper", 85000);
                highscores[7] = new HighscoreHelper("Netfreak", 80000);
                highscores[6] = new HighscoreHelper("Darky", 75000);
                highscores[5] = new HighscoreHelper("Waii", 70000);
                highscores[4] = new HighscoreHelper("Judge", 65000);
                highscores[3] = new HighscoreHelper("exDreamBoy", 60000);
                highscores[2] = new HighscoreHelper("Master_L", 55000);
                highscores[1] = new HighscoreHelper("Freshman", 50000);
                highscores[0] = new HighscoreHelper("abi", 45000);

                WriteHighscoresToSettings();
            } // if (ReadHighscoresFromSettings)
        }
        /// <summary>
        /// Read highscores from settings
        /// </summary>
        /// <returns>True if reading succeeded, false otherwise.</returns>
        private static bool ReadHighscoresFromSettings()
        {
            if (String.IsNullOrEmpty(GameSettings.Default.Highscores))
                return false;

            string highscoreString = GameSettings.Default.Highscores;
            string[] allHighscores = highscoreString.Split(new char[] { ',' });
            for (int num = 0; num < NumOfHighscores; num++)
            {
                string[] oneHighscore =
                    allHighscores[num].Split(new char[] { ':' });
                highscores[num] = new HighscoreHelper(
                    oneHighscore[0], Convert.ToInt32(oneHighscore[1]));
            } // for (num)

            return true;
        }