Пример #1
0
 public void BuildLevelEndMenu()
 {
     if (TournamentTracker.IsTournamentRunning())
     {
         endOfGameMenu_T.SetActive(true);
         populateHighscore = endOfGameMenu_T.GetComponentInChildren <PopulateHighscore>();
         scoreTextObject_T.GetComponent <TMP_Text>().text = highscoreHandler.GetHighscoreText();
     }
     else
     {
         endOfGameMenu.SetActive(true);
         populateHighscore = endOfGameMenu.GetComponentInChildren <PopulateHighscore>();
         scoreTextObject.GetComponent <TMP_Text>().text = highscoreHandler.GetHighscoreText();
     }
     populateHighscore.NewGrid();
     populateHighscore.NewLevelScore(SceneHandler.GetSceneName());
 }