public void UpdateHighscoreText() { var score = SaveSystem.LoadHighscore(); if (score.HasValue) { _textBox.text = HighscoreFormatter.Format(score.Value); } else { _textBox.text = noScoreText; } }
public override void ShowDialog() { _textbox.text = string.Format(format, HighscoreFormatter.Format(_score.PlayTime)); transform.parent.gameObject.SetActive(true); gameObject.SetActive(true); }