Пример #1
0
 /// <summary>
 ///     Sets the active difficulty & loads the appropriate high score dictionary from the storage
 /// </summary>
 /// <param name="difficulty"></param>
 private void SetActiveDifficulty(int difficulty)
 {
     currentDifficultySetting = difficulty;
     interfaceManager.mainMenuInterface.SetFirebaseDifficulty(difficulty);
     highScoreStorage.UpdateHighscoreDisplayOrder(difficulty);
 }