private static void ShowModifiedProps()
    {
        if (Selection.activeGameObject != null)
        {
            var go = Selection.activeGameObject;

            // show window with these mods
            HierarchyPimpModsWindow.Get(go);
        }
    }
 private static bool ShowModifiedPropsValidation()
 {
     return(HierarchyPimpModsWindow.CanShowModifiedProps());
 }