//等待死亡墨水消失后,再隐藏黑屏画布 IEnumerator DisableDeadUI(bool isEnable, float waitime) { yield return(new WaitForSeconds(waitime)); HideDeadUIBtn.SetActive(false); }
//控制重新开始键 IEnumerator EnDisableRestartButton(bool isEnable, float waitime) { yield return(new WaitForSeconds(waitime)); HideDeadUIBtn.SetActive(isEnable); }