/// <summary> /// Sets the <see cref="PKM.IVs"/> to match a provided <see cref="hiddenPowerType"/>. /// </summary> /// <param name="pk">Pokémon to modify.</param> /// <param name="hiddenPowerType">Desired Hidden Power typing.</param> public static void SetHiddenPower(this PKM pk, int hiddenPowerType) { var IVs = pk.IVs; HiddenPower.SetIVsForType(hiddenPowerType, IVs, pk.Format); pk.IVs = IVs; }
/// <summary> /// Sets the <see cref="PKM.IVs"/> to match a provided <see cref="hiddenPowerType"/>. /// </summary> /// <param name="pk">Pokémon to modify.</param> /// <param name="hiddenPowerType">Desired Hidden Power typing.</param> public static void SetHiddenPower(this PKM pk, int hiddenPowerType) { Span <int> IVs = stackalloc int[6]; pk.GetIVs(IVs); HiddenPower.SetIVsForType(hiddenPowerType, IVs, pk.Format); pk.SetIVs(IVs); }