public Hexagon[] GetSameColorHexagon(Hexagon middleHex) //middleHex dahil yanındaki 3 veya daha fazla hex döndürüyor { List <Hexagon> neigbersSameColorHex = new List <Hexagon>(); neigbersSameColorHex.Add(middleHex); RaycastHit2D hit2D; for (int i = 0; i < 6; i++) { hit2D = Physics2D.Raycast(middleHex.transform.position, HexInfo.neighberDir[i] * 2 * HexInfo.innerRadius, hexagonMask); if (hit2D.collider != null) { Hexagon hex = AllHexagon[hit2D.collider.GetInstanceID()]; if (middleHex.CompareTo(hex) == 0) { neigbersSameColorHex.Add(hex); } } } if (neigbersSameColorHex.Count >= 3) { return(neigbersSameColorHex.ToArray()); } return(null); }