Пример #1
0
        private void imgHexMap_MapDrag(object sender, MapEventArgs e)
        {
            if (_lockControls)
            {
                return;
            }

            if (e.Button == MouseButtons.Left ||
                (e.Button == MouseButtons.Right && _currentDrawingTool == DrawingTools.FogOfWar))
            {
                if (_lastDraggedHex == null || !_lastDraggedHex.Equals(e.HexScreenCoordinate))
                {
                    _lastDraggedHex = e.HexScreenCoordinate;
                    imgHexMap_MapClick(sender, e);
                }
            }
        }
Пример #2
0
        private void txtDetail_TextChanged(object sender, System.EventArgs e)
        {
            if (_selectedCoordinate == null)
            {
                txtDetail.Text = "No hex selected";
                return;
            }

            //If the last scheduled detail update was to this hex, unschedule it, since we are making a new one (for this hex)
            if (_saveDetailTimer != null && _lastScheduledDetailSave.Equals(_selectedCoordinate))
            {
                _saveDetailTimer.Dispose();
            }
            //Schedule a detail update after 1 second (so we wait to update until the user is done typing)
            TimerCallback callback = SaveDetailText;

            object[] state = { _selectedCoordinate, txtDetail.Text };
            _saveDetailTimer = new Timer(callback, state, TimeSpan.FromSeconds(1), TimeSpan.FromMilliseconds(-1));

            //Update which hex is scheduled for an update, for use next time this event gets called
            _lastScheduledDetailSave = _selectedCoordinate;
        }