public void ClearPath() { if (currentPathExists) { HexCell current = currentPathTo; while (current != currentPathFrom) { current.SetLabel(null); current.DisableHightlight(); current = current.PathFrom; } current.DisableHightlight(); currentPathExists = false; } else if (currentPathFrom) { currentPathFrom.DisableHightlight(); currentPathTo.DisableHightlight(); } currentPathFrom = currentPathTo = null; }