private void Awake() { Service = SkillsViewerService.GetInstance(); Heroes = Service.Heroes; if (Heroes == null || Heroes.Length == 0) { throw new HeroesInvalidArgumentException(); } SkillService = SkillService.GetInstance(); HeroService = HeroService.GetInstance(); CurrentHeroIndex = 0; LastCurrentHeroIndex = -1; SelectedSkillIndex = -1; SelectKnowledge = GameObject.FindGameObjectWithTag("SelectKnowledge"); SelectKnowledge.transform.localScale = new Vector3(0, 0, 0); SkillTitle = GameObject.FindGameObjectWithTag("Skill_tittle").GetComponent <Text>(); SkillDescription = GameObject.FindGameObjectWithTag("Skill_description").GetComponent <Text>(); AddSkillError = GameObject.FindGameObjectWithTag("AddSkillError"); AddSkillError.transform.localScale = new Vector3(0, 0, 0); }