private IEnumerator attack(HeroRabit rabit) { Animator animator = GetComponent <Animator>(); animator.SetBool("attack", true); rabit.removeOneHealth(); yield return(new WaitForSeconds(0.8f)); animator.SetBool("attack", false); }
private IEnumerator attack(HeroRabit rabit) { Animator animator = GetComponent <Animator>(); animator.SetBool("attack", true); if (SoundManager.Instance.isSoundOn()) { attacSource.Play(); } rabit.removeOneHealth(); yield return(new WaitForSeconds(0.8f)); animator.SetBool("attack", false); }
protected override void OnRabitHit(HeroRabit rabit) { this.CollectedHide(); rabit.removeOneHealth(); }