void Awake() { hero = FindObjectOfType <HeroOnBoss>(); enemy = FindObjectOfType <Boss>(); }
public void Awake() { anim = GetComponent <Animator>(); game = FindObjectOfType <GameManagerBoss>(); target = FindObjectOfType <HeroOnBoss>(); }
public void Awake() { hero = FindObjectOfType <HeroOnBoss>(); gm = FindObjectOfType <GameManagerBoss>(); }