public void SetMaterial() { HenMaterials breedRecolor = ResourceManager.Instance().GetHenMaterial(henBreed); foreach (SkinnedMeshRenderer mr in featherColoredMeshes) { mr.sharedMaterial = breedRecolor.featherMat; } foreach (SkinnedMeshRenderer mr in eyeColoredMeshes) { mr.sharedMaterial = breedRecolor.eyeMat; } foreach (SkinnedMeshRenderer mr in crownColoredMeshes) { mr.sharedMaterial = breedRecolor.crownMat; } foreach (SkinnedMeshRenderer mr in beakColoredMeshes) { mr.sharedMaterial = breedRecolor.beakMat; } }
public void SetMaterial() { HenMaterials breedRecolor = ResourceManager.Instance().GetHenMaterial(breed); foreach (MeshRenderer mr in meshesToRecolorFeather) { mr.sharedMaterial = breedRecolor.featherMat; } foreach (SkinnedMeshRenderer mr in skinnedMeshesToRecolorFeather) { mr.sharedMaterial = breedRecolor.featherMat; } foreach (SkinnedMeshRenderer mr in eyes) { mr.sharedMaterial = breedRecolor.eyeMat; } foreach (SkinnedMeshRenderer mr in crown) { mr.sharedMaterial = breedRecolor.crownMat; } beak.sharedMaterial = breedRecolor.beakMat; }