public static void Add(Helpers.Item Item, bool Gambling) { Controller.Enums.ItemQuality Quality = Item.ItemQuality; if (Quality == Controller.Enums.ItemQuality.Normal) { GameManagerAccountHelper.CurrentData.ItemHelper.White += 1; } else if (Quality == Controller.Enums.ItemQuality.Magic) { GameManagerAccountHelper.CurrentData.ItemHelper.Magic += 1; } else if (Quality == Controller.Enums.ItemQuality.Rare) { GameManagerAccountHelper.CurrentData.ItemHelper.Rare += 1; } else if (Quality == Controller.Enums.ItemQuality.Legendary) { AddLegendary(Item, Gambling); } //if(Item.ItemQuality == Controller.Enums.ItemQuality.Legendary || Item.ItemQuality. }
public ActionEdit(int _ID) { ID = _ID; InitializeComponent(); ContextManager manager = new ContextManager(); SecurityActionsLogic logic = new SecurityActionsLogic(manager); SecurityAction action = logic.Get(ID); NameTB.Text = action.Name; CodeTB.Text = action.Code; DescriptionTB.Text = action.Description; SecurityCategoriesLogic categoriesLogic = new SecurityCategoriesLogic(manager); //role.SecurityCategory.Name var categories = categoriesLogic.GetAll(); int i = 0; foreach (var category in categories) { Helpers.Item item = new Helpers.Item(); item.ID = category.ID.ToString(); item.Name = category.Name; CategoriesCB.Items.Add(item); if (action.CategoryID == category.ID) { CategoriesCB.SelectedIndex = i; } i++; } manager.CloseContext(); }
public ParametersLogic() { AvailableParameters = new List <Helpers.Item>(); foreach (Parameter p in Enum.GetValues(typeof(Parameter))) { Helpers.Item item = new Helpers.Item(p.ToString(), p.ToString()); AvailableParameters.Add(item); } //AvailableParameters.Add(new Helpers.Item(", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); }
public ParametersLogic() { AvailableParameters = new List<Helpers.Item>(); foreach (Parameter p in Enum.GetValues(typeof(Parameter))) { Helpers.Item item = new Helpers.Item(p.ToString(), p.ToString()); AvailableParameters.Add(item); } //AvailableParameters.Add(new Helpers.Item(", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); //AvailableParameters.Add(new Helpers.Item("", "")); }
public static void AddLegendary(Helpers.Item Item, bool Gambling) { if (Item.SNOItem.SetItem) { GameManagerAccountHelper.CurrentData.ItemHelper.Set += 1; } else { GameManagerAccountHelper.CurrentData.ItemHelper.Legendary += 1; } FindersKeepers.FKTracker.GameType GameType = FindersKeepers.FKTracker.GameType.OpenWorld; int Difficulty = (int)GameManagerAccountHelper.Current.LevelAreaHelper.GameDifficulty; if (Gambling) { GameType = FindersKeepers.FKTracker.GameType.KadalaGamble; } else if (Controller.GameManager.Instance.GManager.GList.MainAccount.RiftHelper.InRiftNow) { if (Controller.GameManager.Instance.GManager.GList.MainAccount.RiftHelper.CurrentRift.RiftLevel != -1) { GameType = FindersKeepers.FKTracker.GameType.GreaterRift; Difficulty = Controller.GameManager.Instance.GManager.GList.MainAccount.RiftHelper.CurrentRift.RiftLevel; } else { GameType = FindersKeepers.FKTracker.GameType.Rift; } } FKTrackerList.Add(new FindersKeepers.FKTracker.LegendaryItems { Name = Item.SNOItem.ActorName, Found = DateTime.Now, SetItem = Item.SNOItem.SetItem, AncientItem = Item.AncientItem, GameType = GameType, Difficulty = Difficulty, AccountID = (uint)GameManagerAccountHelper.CurrentData.Multibox.MultiboxID, }); }