private void HandleHelloGameMessage(Bot bot, HelloGameMessage message) { message.BlockNetworkSend(); bot.SendToServer(new AuthenticationTicketMessage("fr", bot.ClientInformations.ConnectionTicket)); var timer = ((BotMITM)bot).Connection.TimeOutTimer; if (timer != null) { timer.Dispose(); } }
private void HandleHelloGameMessage(Bot bot, HelloGameMessage message) { message.BlockNetworkSend(); bot.SendToServer(new AuthenticationTicketMessage("fr", bot.ClientInformations.ConnectionTicket)); }