Пример #1
0
    public void EquipItem(int index)
    {
        if (currentItem && !currentItem.canSwitch)
        {
            return;
        }

        if (currentItem != null)
        {
            currentItem.gameObject.SetActive(false);
        }

        currentItem = null;


        for (int i = 0; i < items.Count; i++)
        {
            if (i == index)
            {
                items[i].gameObject.SetActive(true);
                currentItem = items[i];
                currentItem.OnEquip(this);
            }
            else
            {
                items[i].gameObject.SetActive(false);
            }
        }
    }