private void Start() { OldestTimestamp = long.MaxValue; _api = HeatmapApi.Singleton; _gui = Gui.Singleton; _api.RequestReadingsFrom(DeviceId, (long)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalMilliseconds - 50000000L, OnDeviceHistoryReceived); StartCoroutine(UpdateDeviceDetails()); }
private void Awake() { if (Singleton != null) { Destroy(gameObject); } else { Singleton = this; } }
private void Start() { _api = HeatmapApi.Singleton; StartCoroutine(UpdateDeviceList()); }