public void InsertKey(T key) { if (HeapSize == HeapArray.Length) { T[] newHeap = new T[HeapArray.Length * 2]; HeapArray.CopyTo(newHeap, 0); HeapArray = newHeap; } HeapArray[HeapSize] = key; FixUp(HeapSize++); }
public void InsertKey(T key) { if (HeapSize == HeapArray.Length) { T[] newHeap = new T[HeapArray.Length * 2]; HeapArray.CopyTo(newHeap, 0); HeapArray = newHeap; } HeapArray[HeapSize] = key; FixUp(HeapSize++); }