public void CommandHealthChange(GameObject playerFrom, GameObject playerTo, int healthChange, bool isEnemy) { print("health change cmd"); HealthChangeJSON healthChangeJSON = new HealthChangeJSON(playerTo.name, healthChange, playerFrom.name, isEnemy); socket.Emit("health", JsonUtility.ToJson(healthChangeJSON)); }
public void CommandHealthChange(GameObject playerFrom, GameObject playerTo, int healthChange, bool isEnemy) { HealthChangeJSON healthChangeJSON = new HealthChangeJSON(playerTo.name, healthChange, playerFrom.name, isEnemy); this.socket.Emit("health", new JSONObject(JsonUtility.ToJson(healthChangeJSON))); }
public void CommandHealthChange(string playerFrom, string playerTo, float damage) { HealthChangeJSON healthJSON = new HealthChangeJSON(playerTo, damage, playerFrom); socket.Emit("playerHealth", new JSONObject(JsonUtility.ToJson(healthJSON))); }