public void StopHealingGraphicEfect(PlayEmergencyProtectionShaderEffectEvent evt, HealingTankReadyNode tank) { tank.healingGraphicEffect.StopEffect(); }
public void StopHealingGraphicEfect(PlayLifestealGraphicsEffectEvent evt, HealingTankReadyNode tank) { tank.healingGraphicEffect.StopEffect(); }