public void StopHealingGraphicEfect(PlayEmergencyProtectionShaderEffectEvent evt, HealingTankReadyNode tank)
 {
     tank.healingGraphicEffect.StopEffect();
 }
 public void StopHealingGraphicEfect(PlayLifestealGraphicsEffectEvent evt, HealingTankReadyNode tank)
 {
     tank.healingGraphicEffect.StopEffect();
 }