private void Awake()
 {
     if (respawner == null)
     {
         respawner = FindObjectOfType <HazardRespawn>();
     }
     if (data == null)
     {
         data = FindObjectOfType <CharacterData>();
     }
     if (character == null)
     {
         character = FindObjectOfType <CharacterController2D>();
     }
 }
Пример #2
0
 private void Awake()
 {
     hazardRespawn = FindObjectOfType <HazardRespawn>();
 }