Пример #1
0
    public void Setup(Hazard hazard, IObservable <Unit> collisions)
    {
        var height = hazard.Height;

        transform.position = new Vector3(hazard.InitialPosition, height, 0);

        // On every position event, move the hazard
        hazard.Positions.Subscribe(p => ChangePosition(p, height));

        // When a collision occurs, stop moving the hazard.
        collisions.Subscribe(c => hazard.Stop());
    }
Пример #2
0
 void WhenAHazardIsStopped()
 {
     hazard.Stop();
 }