protected override void OnTick() { if (m_Item.Deleted) { return; } Mobile spawn; spawn = new Hatchling(); spawn.MoveToWorld(m_Item.Location, m_Item.Map); m_Item.Delete(); }
protected override void OnTick() { if (m_Item.Deleted) { return; } Mobile spawn; Mobile spawn2; Mobile spawn3; switch (Utility.Random(1)) { default: case 0: spawn = new Hatchling(); spawn2 = new Hatchling(); spawn3 = new Hatchling(); break; } spawn.MoveToWorld(m_Item.Location, m_Item.Map); spawn2.MoveToWorld(m_Item.Location, m_Item.Map); spawn3.MoveToWorld(m_Item.Location, m_Item.Map); m_Item.Delete(); }