public EmoteReactable(GameObject gameObject, HashedString id, ChoreType chore_type, HashedString animset, int range_width = 15, int range_height = 8, float min_reactable_time = 0f, float min_reactor_time = 20f, float max_trigger_time = float.PositiveInfinity) : base(gameObject, id, chore_type, range_width, range_height, true, min_reactable_time, min_reactor_time, max_trigger_time) { this.animset = Assets.GetAnim(animset); }
private void GetBuildableStates(bool force_update) { if (Assets.BuildingDefs != null && Assets.BuildingDefs.Count != 0) { if (timeSinceNotificationPing < specialNotificationEmbellishDelay) { timeSinceNotificationPing += Time.unscaledDeltaTime; } if (timeSinceNotificationPing >= notificationPingExpire) { notificationPingCount = 0; } int num = 10; if (force_update) { num = Assets.BuildingDefs.Count; buildable_state_update_idx = 0; } ListPool <HashedString, PlanScreen> .PooledList pooledList = ListPool <HashedString, PlanScreen> .Allocate(); for (int i = 0; i < num; i++) { buildable_state_update_idx = (buildable_state_update_idx + 1) % Assets.BuildingDefs.Count; BuildingDef buildingDef = Assets.BuildingDefs[buildable_state_update_idx]; if (!buildingDef.Deprecated && tagCategoryMap.TryGetValue(buildingDef.Tag, out HashedString value)) { RequirementsState requirementsState = RequirementsState.Complete; if (!DebugHandler.InstantBuildMode && !Game.Instance.SandboxModeActive) { if (!Db.Get().TechItems.IsTechItemComplete(buildingDef.PrefabID)) { requirementsState = RequirementsState.Tech; } else if (!ProductInfoScreen.MaterialsMet(buildingDef.CraftRecipe)) { requirementsState = RequirementsState.Materials; } } if (!buildableDefs.ContainsKey(buildingDef)) { buildableDefs.Add(buildingDef, requirementsState); } else if (buildableDefs[buildingDef] != requirementsState) { buildableDefs[buildingDef] = requirementsState; if ((UnityEngine.Object)productInfoScreen.currentDef == (UnityEngine.Object)buildingDef) { ignoreToolChangeMessages++; productInfoScreen.ClearProduct(false); productInfoScreen.Show(true); productInfoScreen.ConfigureScreen(buildingDef); ignoreToolChangeMessages--; } if (requirementsState == RequirementsState.Complete) { foreach (ToggleInfo item in toggleInfo) { HashedString x = (HashedString)item.userData; if (x == value) { string text = "NotificationPing"; Animator component = item.toggle.GetComponent <Animator>(); if (!component.GetCurrentAnimatorStateInfo(0).IsTag(text) && !pooledList.Contains(value)) { pooledList.Add(value); item.toggle.gameObject.GetComponent <Animator>().Play(text); if (KTime.Instance.UnscaledGameTime - initTime > 1.5f) { if (timeSinceNotificationPing >= specialNotificationEmbellishDelay) { string sound = GlobalAssets.GetSound("NewBuildable_Embellishment", false); if (sound != null) { EventInstance instance = SoundEvent.BeginOneShot(sound, SoundListenerController.Instance.transform.GetPosition()); SoundEvent.EndOneShot(instance); } } string sound2 = GlobalAssets.GetSound("NewBuildable", false); if (sound2 != null) { EventInstance instance2 = SoundEvent.BeginOneShot(sound2, SoundListenerController.Instance.transform.GetPosition()); instance2.setParameterValue("playCount", (float)notificationPingCount); SoundEvent.EndOneShot(instance2); } } timeSinceNotificationPing = 0f; notificationPingCount++; } } } } } } } pooledList.Recycle(); } }
private void DoCallBack(HashedString name) { controller.onAnimComplete -= DoCallBack; readyForSaveCallback(); readyForSaveCallback = null; }
private static ProxiesByNameRecord _MakeProxiesByName(HashedString key, MemberReference mr) { return(new ProxiesByNameRecord()); }
public void OnOverlayChange(HashedString mode) { base.GetComponent <KBatchedAnimController>().TintColour = color; }
public override void UpdateHoverElements(List <KSelectable> hoverObjects) { HoverTextScreen instance = HoverTextScreen.Instance; HoverTextDrawer hoverTextDrawer = instance.BeginDrawing(); hoverTextDrawer.BeginShadowBar(false); ActionName = ((!((UnityEngine.Object)currentDef != (UnityEngine.Object)null) || !currentDef.DragBuild) ? UI.TOOLS.BUILD.TOOLACTION : UI.TOOLS.BUILD.TOOLACTION_DRAG); if ((UnityEngine.Object)currentDef != (UnityEngine.Object)null && currentDef.Name != null) { ToolName = string.Format(UI.TOOLS.BUILD.NAME, currentDef.Name); } DrawTitle(instance, hoverTextDrawer); DrawInstructions(instance, hoverTextDrawer); int cell = Grid.PosToCell(Camera.main.ScreenToWorldPoint(KInputManager.GetMousePos())); int min_height = 26; int width = 8; if ((UnityEngine.Object)currentDef != (UnityEngine.Object)null) { Orientation orientation = Orientation.Neutral; if ((UnityEngine.Object)PlayerController.Instance.ActiveTool != (UnityEngine.Object)null) { Type type = PlayerController.Instance.ActiveTool.GetType(); if (typeof(BuildTool).IsAssignableFrom(type) || typeof(BaseUtilityBuildTool).IsAssignableFrom(type)) { if ((UnityEngine.Object)currentDef.BuildingComplete.GetComponent <Rotatable>() != (UnityEngine.Object)null) { hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); string text = UI.TOOLTIPS.HELP_ROTATE_KEY.ToString(); text = text.Replace("{Key}", GameUtil.GetActionString(Action.RotateBuilding)); hoverTextDrawer.DrawText(text, Styles_Instruction.Standard); } orientation = BuildTool.Instance.GetBuildingOrientation; string fail_reason = "Unknown reason"; Vector3 pos = Grid.CellToPosCCC(cell, Grid.SceneLayer.Building); if (!currentDef.IsValidPlaceLocation(BuildTool.Instance.visualizer, pos, orientation, out fail_reason)) { hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(fail_reason, HoverTextStyleSettings[1]); } RoomTracker component = currentDef.BuildingComplete.GetComponent <RoomTracker>(); if ((UnityEngine.Object)component != (UnityEngine.Object)null && !component.SufficientBuildLocation(cell)) { hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(UI.TOOLTIPS.HELP_REQUIRES_ROOM, HoverTextStyleSettings[1]); } } } hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(ResourceRemainingDisplayScreen.instance.GetString(), Styles_BodyText.Standard); hoverTextDrawer.EndShadowBar(); HashedString mode = SimDebugView.Instance.GetMode(); if (mode == OverlayModes.Logic.ID && hoverObjects != null) { SelectToolHoverTextCard component2 = SelectTool.Instance.GetComponent <SelectToolHoverTextCard>(); foreach (KSelectable hoverObject in hoverObjects) { LogicPorts component3 = hoverObject.GetComponent <LogicPorts>(); if ((UnityEngine.Object)component3 != (UnityEngine.Object)null && component3.TryGetPortAtCell(cell, out LogicPorts.Port port, out bool isInput)) { bool flag = component3.IsPortConnected(port.id); hoverTextDrawer.BeginShadowBar(false); int num; if (isInput) { string replacement = (!port.displayCustomName) ? UI.LOGIC_PORTS.PORT_INPUT_DEFAULT_NAME.text : port.description; num = component3.GetInputValue(port.id); hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_INPUT_HOVER_FMT.Replace("{Port}", replacement).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } else { string replacement2 = (!port.displayCustomName) ? UI.LOGIC_PORTS.PORT_OUTPUT_DEFAULT_NAME.text : port.description; num = component3.GetOutputValue(port.id); hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_OUTPUT_HOVER_FMT.Replace("{Port}", replacement2).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting = (!flag) ? component2.Styles_LogicActive.Standard : ((num != 1) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicActive.Selected); hoverTextDrawer.DrawIcon((num != 1 || !flag) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting.textColor, 18, 2); hoverTextDrawer.DrawText(port.activeDescription, textStyleSetting); hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting2 = (!flag) ? component2.Styles_LogicStandby.Standard : ((num != 0) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicStandby.Selected); hoverTextDrawer.DrawIcon((num != 0 || !flag) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting2.textColor, 18, 2); hoverTextDrawer.DrawText(port.inactiveDescription, textStyleSetting2); hoverTextDrawer.EndShadowBar(); } LogicGate component4 = hoverObject.GetComponent <LogicGate>(); if ((UnityEngine.Object)component4 != (UnityEngine.Object)null && component4.TryGetPortAtCell(cell, out LogicGateBase.PortId port2)) { int portValue = component4.GetPortValue(port2); bool portConnected = component4.GetPortConnected(port2); LogicGate.LogicGateDescriptions.Description portDescription = component4.GetPortDescription(port2); hoverTextDrawer.BeginShadowBar(false); if (port2 == LogicGateBase.PortId.Output) { hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_MULTI_OUTPUT_HOVER_FMT.Replace("{Port}", portDescription.name).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } else { hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_MULTI_INPUT_HOVER_FMT.Replace("{Port}", portDescription.name).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting3 = (!portConnected) ? component2.Styles_LogicActive.Standard : ((portValue != 1) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicActive.Selected); hoverTextDrawer.DrawIcon((portValue != 1 || !portConnected) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting3.textColor, 18, 2); hoverTextDrawer.DrawText(portDescription.active, textStyleSetting3); hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting4 = (!portConnected) ? component2.Styles_LogicStandby.Standard : ((portValue != 0) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicStandby.Selected); hoverTextDrawer.DrawIcon((portValue != 0 || !portConnected) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting4.textColor, 18, 2); hoverTextDrawer.DrawText(portDescription.inactive, textStyleSetting4); hoverTextDrawer.EndShadowBar(); } } } else if (mode == OverlayModes.Power.ID) { CircuitManager circuitManager = Game.Instance.circuitManager; ushort circuitID = circuitManager.GetCircuitID(cell); if (circuitID != 65535) { hoverTextDrawer.BeginShadowBar(false); float wattsNeededWhenActive = circuitManager.GetWattsNeededWhenActive(circuitID); wattsNeededWhenActive += currentDef.EnergyConsumptionWhenActive; float maxSafeWattageForCircuit = circuitManager.GetMaxSafeWattageForCircuit(circuitID); Color color = (!(wattsNeededWhenActive >= maxSafeWattageForCircuit)) ? Color.white : Color.red; hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(string.Format(UI.DETAILTABS.ENERGYGENERATOR.POTENTIAL_WATTAGE_CONSUMED, GameUtil.GetFormattedWattage(wattsNeededWhenActive, GameUtil.WattageFormatterUnit.Automatic)), Styles_BodyText.Standard, color, true); hoverTextDrawer.EndShadowBar(); } } } hoverTextDrawer.EndDrawing(); }
public Accessory Lookup(HashedString full_id) { return(accessories.Find((Accessory a) => a.IdHash == full_id)); }
public Event(string name) { Name = name; }
public Face(string id) : base(id, null, null) { hash = new HashedString(id); }
public virtual Matrix4x4 GetSymbolTransform(HashedString symbol, out bool symbolVisible) { symbolVisible = false; return(Matrix4x4.identity); }
public bool HasAnimation(HashedString anim_name) { return(anims.ContainsKey(anim_name)); }
public abstract Matrix2x3 GetSymbolLocalTransform(HashedString symbol, out bool symbolVisible);
private static ArraySegment <string> _MakeProxiesByFullName(HashedString key, MemberReference mr) { var icap = mr.DeclaringType as Mono.Cecil.ICustomAttributeProvider; if (icap == null) { return(ImmutableArrayPool <string> .Empty); } CustomAttribute proxyAttribute = null; for (int i = 0, c = icap.CustomAttributes.Count; i < c; i++) { var ca = icap.CustomAttributes[i]; if ((ca.AttributeType.Name == "JSProxy") && (ca.AttributeType.Namespace == "JSIL.Proxy")) { proxyAttribute = ca; break; } } if (proxyAttribute == null) { return(ImmutableArrayPool <string> .Empty); } ArraySegment <string> proxyTargets = ImmutableArrayPool <string> .Empty; var args = proxyAttribute.ConstructorArguments; foreach (var arg in args) { switch (arg.Type.FullName) { case "System.Type": { proxyTargets = new ArraySegment <string>(new string[] { ((TypeReference)arg.Value).FullName }); break; } case "System.Type[]": { var values = (CustomAttributeArgument[])arg.Value; proxyTargets = new ArraySegment <string>((from v in values select((TypeReference)v.Value).FullName) .ToArray()); break; } case "System.String": { proxyTargets = new ArraySegment <string>(new string[] { (string)arg.Value }); break; } case "System.String[]": { var values = (CustomAttributeArgument[])arg.Value; proxyTargets = new ArraySegment <string>((from v in values select(string) v.Value) .ToArray()); break; } } } return(proxyTargets); }
public void SetMode(HashedString mode) { this.mode = mode; Game.Instance.gameObject.Trigger(1798162660, mode); }
public OverlayToggleInfo(string text, string icon_name, HashedString sim_view, string required_tech_item = "", Action hotKey = Action.NumActions, string tooltip = "", string tooltip_header = "") : base(text, icon_name, null, hotKey, tooltip, tooltip_header) { simView = sim_view; requiredTechItem = required_tech_item; }
public static Port OutputPort(HashedString id, CellOffset cell_offset, string description, string activeDescription, string inactiveDescription, bool show_wire_missing_icon = false, bool display_custom_name = false) { return(new Port(id, cell_offset, description, activeDescription, inactiveDescription, show_wire_missing_icon, LogicPortSpriteType.Output, display_custom_name)); }
public PeriodicEmoteSickness(HashedString kanim, HashedString[] anims, float cooldown) { this.anims = anims; this.cooldown = cooldown; }
public Frame GetFrame(HashedString batchTag, int idx) { KBatchGroupData batchGroupData = KAnimBatchManager.Instance().GetBatchGroupData(batchTag); return(batchGroupData.GetFrame(idx + firstFrameIdx)); }
private static HashedString CustomIdleAnim(IdleStates.Instance smi, ref HashedString pre_anim) { pre_anim = "hover_swim"; return("swim_idle_loop"); }
protected virtual void OnOverlayChanged(HashedString overlay) { if (OverlaySynced) { if (overlay == null) { SetSynced(false); } else { string filter = null; if (overlay == OverlayModes.Power.ID) { filter = ToolParameterMenu.FILTERLAYERS.WIRES; } else if (overlay == OverlayModes.LiquidConduits.ID) { filter = ToolParameterMenu.FILTERLAYERS.LIQUIDCONDUIT; } else if (overlay == OverlayModes.GasConduits.ID) { filter = ToolParameterMenu.FILTERLAYERS.GASCONDUIT; } else if (overlay == OverlayModes.SolidConveyor.ID) { filter = ToolParameterMenu.FILTERLAYERS.SOLIDCONDUIT; } else if (overlay == OverlayModes.Logic.ID) { filter = ToolParameterMenu.FILTERLAYERS.LOGIC; } if (filter == null) { SetSynced(false); } else { Dictionary <string, ToolParameterMenu.ToggleState> parameters = new Dictionary <string, ToolParameterMenu.ToggleState>(DefaultParameters); foreach (string parameter in parameters.Keys.ToArray()) { parameters[parameter] = ToolParameterMenu.ToggleState.Disabled; if (parameter == filter) { parameters[parameter] = ToolParameterMenu.ToggleState.On; } } SetSynced(true); MultiToolParameterMenu.Instance.PopulateMenu(parameters); } } } }
public static void Prefix(HashedString newMode, ref OverlayScreen __instance, out bool __state) { var val = Traverse.Create(__instance).Field("currentModeInfo").Field("mode").Method("ViewMode").GetValue <HashedString>(); __state = val == OverlayModes.Decor.ID && newMode != OverlayModes.Decor.ID; }
public void OnOverlayChange(HashedString mode) { KBatchedAnimController component = base.GetComponent <KBatchedAnimController>(); component.TintColour = ItemGermSensorConfig.BuildingColor(); }
private static string[] _MakeProxiesByFullName(HashedString key, MemberReference mr) { var icap = mr.DeclaringType as Mono.Cecil.ICustomAttributeProvider; if (icap == null) { return(null); } CustomAttribute proxyAttribute = null; for (int i = 0, c = icap.CustomAttributes.Count; i < c; i++) { var ca = icap.CustomAttributes[i]; if ((ca.AttributeType.Name == "JSProxy") && (ca.AttributeType.Namespace == "JSIL.Proxy")) { proxyAttribute = ca; break; } } if (proxyAttribute == null) { return(null); } string[] proxyTargets = null; var args = proxyAttribute.ConstructorArguments; foreach (var arg in args) { switch (arg.Type.FullName) { case "System.Type": proxyTargets = new string[] { ((TypeReference)arg.Value).FullName }; break; case "System.Type[]": { var values = (CustomAttributeArgument[])arg.Value; proxyTargets = new string[values.Length]; for (var i = 0; i < proxyTargets.Length; i++) { proxyTargets[i] = ((TypeReference)values[i].Value).FullName; } break; } case "System.String": { proxyTargets = new string[] { (string)arg.Value }; break; } case "System.String[]": { var values = (CustomAttributeArgument[])arg.Value; proxyTargets = (from v in values select(string) v.Value).ToArray(); break; } } } return(proxyTargets); }
new public byte GetIndex(HashedString id) { return(this.GetIndex(id.GetHashCode())); }
public PlanInfo(HashedString category, bool hideIfNotResearched, object data) { this.category = category; this.hideIfNotResearched = hideIfNotResearched; this.data = data; }
public BatchGroupKey(HashedString group_id) { _groupID = group_id; }
public void RefreshBuildingButton(BuildingDef def, KToggle toggle, HashedString buildingCategory) { if (!((UnityEngine.Object)toggle == (UnityEngine.Object)null)) { if (GetToggleEntryForCategory(buildingCategory, out ToggleEntry toggleEntry) && toggleEntry.pendingResearchAttentions.Contains(def.Tag)) { toggle.GetComponent <PlanCategoryNotifications>().ToggleAttention(true); } TechItem techItem = Db.Get().TechItems.TryGet(def.PrefabID); bool flag = TechRequirementsMet(techItem); bool flag2 = TechRequirementsUpcoming(techItem); if (toggle.gameObject.activeSelf != flag2) { toggle.gameObject.SetActive(flag2); ConfigurePanelSize(); SetScrollPoint(0f); } if (toggle.gameObject.activeInHierarchy && !((UnityEngine.Object)toggle.bgImage == (UnityEngine.Object)null)) { Image image = toggle.bgImage.GetComponentsInChildren <Image>()[1]; Sprite uISprite = def.GetUISprite("ui", false); if ((UnityEngine.Object)uISprite == (UnityEngine.Object)null) { uISprite = defaultBuildingIconSprite; } image.sprite = uISprite; image.SetNativeSize(); image.rectTransform().sizeDelta /= 4f; ToolTip component = toggle.gameObject.GetComponent <ToolTip>(); PositionTooltip(toggle, component); component.ClearMultiStringTooltip(); string name = def.Name; string effect = def.Effect; component.AddMultiStringTooltip(name, buildingToolTipSettings.BuildButtonName); component.AddMultiStringTooltip(effect, buildingToolTipSettings.BuildButtonDescription); LocText componentInChildren = toggle.GetComponentInChildren <LocText>(); if ((UnityEngine.Object)componentInChildren != (UnityEngine.Object)null) { componentInChildren.text = def.Name; } ImageToggleState.State state = (BuildableState(def) == RequirementsState.Complete) ? ImageToggleState.State.Inactive : ImageToggleState.State.Disabled; state = ((!((UnityEngine.Object)toggle.gameObject == (UnityEngine.Object)selectedBuildingGameObject) || (BuildableState(def) != RequirementsState.Complete && !DebugHandler.InstantBuildMode && !Game.Instance.SandboxModeActive)) ? ((BuildableState(def) == RequirementsState.Complete || DebugHandler.InstantBuildMode || Game.Instance.SandboxModeActive) ? ImageToggleState.State.Inactive : ImageToggleState.State.Disabled) : ImageToggleState.State.Active); if ((UnityEngine.Object)toggle.gameObject == (UnityEngine.Object)selectedBuildingGameObject && state == ImageToggleState.State.Disabled) { state = ImageToggleState.State.DisabledActive; } else if (state == ImageToggleState.State.Disabled) { state = ImageToggleState.State.Disabled; } toggle.GetComponent <ImageToggleState>().SetState(state); Material material = (BuildableState(def) != RequirementsState.Complete && !DebugHandler.InstantBuildMode && !Game.Instance.SandboxModeActive) ? desaturatedUIMaterial : defaultUIMaterial; if ((UnityEngine.Object)image.material != (UnityEngine.Object)material) { image.material = material; if ((UnityEngine.Object)material == (UnityEngine.Object)desaturatedUIMaterial) { if (flag) { image.color = new Color(1f, 1f, 1f, 0.6f); } else { image.color = new Color(1f, 1f, 1f, 0.15f); } } else { image.color = Color.white; } } Image fgImage = toggle.gameObject.GetComponent <KToggle>().fgImage; fgImage.gameObject.SetActive(false); if (!flag) { fgImage.sprite = Overlay_NeedTech; fgImage.gameObject.SetActive(true); string newString = string.Format(UI.PRODUCTINFO_REQUIRESRESEARCHDESC, techItem.parentTech.Name); component.AddMultiStringTooltip("\n", buildingToolTipSettings.ResearchRequirement); component.AddMultiStringTooltip(newString, buildingToolTipSettings.ResearchRequirement); } else if (BuildableState(def) != RequirementsState.Complete) { fgImage.gameObject.SetActive(false); component.AddMultiStringTooltip("\n", buildingToolTipSettings.ResearchRequirement); string newString2 = UI.PRODUCTINFO_MISSINGRESOURCES_HOVER; component.AddMultiStringTooltip(newString2, buildingToolTipSettings.ResearchRequirement); foreach (Recipe.Ingredient ingredient in def.CraftRecipe.Ingredients) { string newString3 = string.Format("{0}{1}: {2}", "• ", ingredient.tag.ProperName(), GameUtil.GetFormattedMass(ingredient.amount, GameUtil.TimeSlice.None, GameUtil.MetricMassFormat.UseThreshold, true, "{0:0.#}")); component.AddMultiStringTooltip(newString3, buildingToolTipSettings.ResearchRequirement); } component.AddMultiStringTooltip(string.Empty, buildingToolTipSettings.ResearchRequirement); } } } }
public static HashedString CombineAuto(string name, Type[] parameters) => HashedString.ConvertAll(name, parameters.FastConvertAll(TypeToString));
public MaterialsStatusItem(string id, string prefix, string icon, IconType icon_type, NotificationType notification_type, bool allow_multiples, HashedString overlay) : base(id, prefix, icon, icon_type, notification_type, allow_multiples, overlay, true, 129022) { }
public static SoundDescription GetSoundEventDescription(HashedString path) { return(soundDescriptions[path]); }