Пример #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="particles"></param>
        private void UpdateGrid(IReadOnlyList <IBody> particles)
        {
            if (_grid == null)
            {
                _grid = new HashGrid3d <H>((int)(particles.Count * _targetLoadFactor), Radius * RadiusToBinScale);
                return;
            }

            _grid.BinScale = Radius * RadiusToBinScale;

            int targCount = (int)(particles.Count * _targetLoadFactor);

            if (_grid.BinCount < (targCount >> 1))
            {
                _grid.Resize(targCount);
            }
        }
Пример #2
0
        /// <summary>
        ///
        /// </summary>
        private void UpdateGrid(double radius)
        {
            if (_grid == null)
            {
                _grid = new HashGrid3d <V>((int)(_verts.Count * _targetLoadFactor), radius * RadiusToBinScale);
                return;
            }

            _grid.BinScale = radius * RadiusToBinScale;

            int targCount = (int)(_verts.Count * _targetLoadFactor);

            if (_grid.BinCount < (targCount >> 1))
            {
                _grid.Resize(targCount);
            }
        }