Пример #1
0
 private void SerializeFileInfoListEntry(uint id)
 {
     _writer.Write(HashFunctions.LeagueHash(_files[id].Path));
     _writer.Write(_files[id].DataOffset);
     _writer.Write(_files[id].DataLength);
     _writer.Write(id);
 }
Пример #2
0
        private void ProcessData()
        {
            _archive.Files = new Dictionary <string, ArchiveFileInfo>();

            for (uint i = 0; i < _fileList.Length; i++)
            {
                var result = new ArchiveFileInfo();
                result.Path = ReadString(_pathListOffset + _pathList[_fileList[i].PathIndex].PathOffset, _pathList[_fileList[i].PathIndex].PathLength - 1);

                if (_fileList[i].PathHash != HashFunctions.LeagueHash(result.Path))
                {
                    Console.WriteLine("Invalid hash for a path: {0}", result.Path);
                    continue;
                }

                result.DataOffset = _fileList[i].DataOffset;
                result.DataLength = _fileList[i].DataLength;

                _archive.Files.Add(result.Path, result);
            }
        }