private static void Loading_OnLoadingComplete(EventArgs args) { //Makes sure you are Katarina fdsgfdgdsgsd if (User.ChampionName != "Katarina") { return; } //print("P1 Katarina loaded! Have fun!"); //Creates the menu KatarinaMenu = MainMenu.AddMenu("Katarina", "P1 Katarina"); //Creates a SubMenu ComboMenu = KatarinaMenu.AddSubMenu("Combo"); LaneClearMenu = KatarinaMenu.AddSubMenu("Lane Clear"); LastHitMenu = KatarinaMenu.AddSubMenu("LastHit"); HarassAutoharass = KatarinaMenu.AddSubMenu("Harass/AutoHarass"); KillStealMenu = KatarinaMenu.AddSubMenu("Killsteal"); HumanizerMenu = KatarinaMenu.AddSubMenu("Humanizer"); DrawingsMenu = KatarinaMenu.AddSubMenu("Drawings"); //Checkbox should be - YourMenu.Add(String MenuID, new CheckBox(String DisplayName, bool DefaultValue); ComboMenu.AddLabel("I don't know what to have here, if you have any suggestions please tell me"); ComboMenu.Add("EAA", new CheckBox("Only use e if target is outside auto attack range")); LaneClearMenu.Add("Q", new CheckBox("Use Q in lane clear")); LastHitMenu.Add("Q", new CheckBox("Use Q in last hit")); HarassAutoharass.Add("HQ", new CheckBox("Use Q in harass")); HarassAutoharass.Add("CC", new CheckBox("Use E reset combo in harass")); HarassAutoharass.Add("AHQ", new CheckBox("Use Q in auto harass")); KillStealMenu.Add("Q", new CheckBox("Use Q to killsteal")); KillStealMenu.Add("R", new CheckBox("Use R to killsteal", false)); HumanizerMenu.Add("Q", new Slider("Q delay", 0, 0, 1000)); HumanizerMenu.Add("W", new Slider("W delay", 0, 0, 1000)); HumanizerMenu.Add("E", new Slider("E delay", 0, 0, 1000)); HumanizerMenu.Add("R", new Slider("R delay", 0, 0, 1000)); //Giving Q values Q = new Spell.Targeted(SpellSlot.Q, 600, DamageType.Magical); //Giving W values W = new Spell.Active(SpellSlot.W, 150, DamageType.Magical); //Giving E values E = new Spell.Skillshot(SpellSlot.E, 700, EloBuddy.SDK.Enumerations.SkillShotType.Circular, 7, null, 150, DamageType.Magical); //Giving R values R = new Spell.Active(SpellSlot.R, 550, DamageType.Magical); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); //Creating menu using foreach from a list foreach (var Spell in SpellList) { //Creates checkboxes using Spell Slot DrawingsMenu.Add(Spell.Slot.ToString(), new CheckBox("Draw " + Spell.Slot)); } //used for drawings that dont override game UI Drawing.OnDraw += Drawing_OnDraw; Drawing.OnEndScene += Damage_Indicator; //Drawing.OnEndScene += Draw_Q; //happens on every core tick Game.OnTick += Game_OnTick; Game.OnTick += Game_OnTick1; }
private static void Loading_OnLoadingComplete(EventArgs args) { //Makes sure you are Katarina fdsgfdgdsgsd if (User.ChampionName != "Katarina") { return; } //print("P1 Katarina loaded! Have fun!"); //Creates the menu int timetodaggerdead = 0; KatarinaMenu = MainMenu.AddMenu("Katarina", "P1 Katarina"); //Creates a SubMenu ComboMenu = KatarinaMenu.AddSubMenu("Kombo"); LaneClearMenu = KatarinaMenu.AddSubMenu("KoridorTemizleme"); LastHitMenu = KatarinaMenu.AddSubMenu("SonVurus"); HarassAutoharass = KatarinaMenu.AddSubMenu("Durtme/OtoDurtme"); KillStealMenu = KatarinaMenu.AddSubMenu("Oldurme"); HumanizerMenu = KatarinaMenu.AddSubMenu("Gecikme"); DrawingsMenu = KatarinaMenu.AddSubMenu("Cizmler"); //Checkbox should be - YourMenu.Add(String MenuID, new CheckBox(String DisplayName, bool DefaultValue); ComboMenu.AddLabel("Turkce ceviri TekinTR herhangi bir problemde benimle iletisime gecin."); ComboMenu.Add("EAA", new CheckBox("Sadece hedef otomatik atak menzilinden cikinca E kullan")); LaneClearMenu.Add("Q", new CheckBox("Kullan Q koridor temizlerken")); LastHitMenu.Add("Q", new CheckBox("Kullan Q orman temizlerken")); HarassAutoharass.Add("HQ", new CheckBox("Kullan Q durterken")); HarassAutoharass.Add("CC", new CheckBox("Kullan E durterken kombo sifirlamada")); HarassAutoharass.Add("AHQ", new CheckBox("Kullan Q otomatik durt")); KillStealMenu.Add("Q", new CheckBox("Kullan Q oldururken")); KillStealMenu.Add("R", new CheckBox("Kullan R oldururken", false)); HumanizerMenu.Add("Q", new Slider("Q Gecikmesi", 0, 0, 1000)); HumanizerMenu.Add("W", new Slider("W Gecikmesi", 0, 0, 1000)); HumanizerMenu.Add("E", new Slider("E Gecikmesi", 0, 0, 1000)); HumanizerMenu.Add("R", new Slider("R Gecikmesi", 0, 0, 1000)); //Giving Q values Q = new Spell.Targeted(SpellSlot.Q, 600, DamageType.Magical); //Giving W values W = new Spell.Active(SpellSlot.W, 150, DamageType.Magical); //Giving E values E = new Spell.Skillshot(SpellSlot.E, 700, EloBuddy.SDK.Enumerations.SkillShotType.Circular, 7, null, 150, DamageType.Magical); //Giving R values R = new Spell.Active(SpellSlot.R, 550, DamageType.Magical); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); //Creating menu using foreach from a list foreach (var Spell in SpellList) { //Creates checkboxes using Spell Slot DrawingsMenu.Add(Spell.Slot.ToString(), new CheckBox("Goster " + Spell.Slot)); } //used for drawings that dont override game UI Drawing.OnDraw += Drawing_OnDraw; Drawing.OnEndScene += Damage_Indicator; //Drawing.OnEndScene += Draw_Q; //happens on every core tick Game.OnTick += Game_OnTick; Game.OnTick += Game_OnTick1; }