private void Awake() { if (hangman == null) { hangman = this; } }
// Use this for initialization void Start() { hangman = GameObject.FindGameObjectWithTag("Player").GetComponent <HangmanController>(); playedWords = new ClimateWord[Dictionary.instance.totalWords()]; reset(); logWriter = new XMLLogWriter(); logWriter.setFileName("playHangman.xml"); }
// Use this for initialization void Start() { // angka = new int[20]; for (int x = 1; x <= 10; x++) { angka [x] = 0; } score = 0; forwin = 0; updateScoreIndikator(); random(); Hangman_ = GameObject.FindGameObjectWithTag("Player").GetComponent <HangmanController> (); }
public void Hangman_GameStart() { var word = "cash"; var controller = new HangmanController(); var result = controller.Index(word); var viewResul = result as ViewResult; var viewModel = viewResul.Model as HangmanViewModel; Assert.AreEqual(12, viewModel.Tries); Assert.AreEqual(4, viewModel.Length); Assert.AreEqual("aeiou", viewModel.Used); Assert.AreEqual("_a__", viewModel.Discovered); }
// Start is called before the first frame update void Start() { //initilze hangman = GameObject.FindGameObjectWithTag("Player").GetComponent <HangmanController>(); reset(); }
void Start() { hangman = GameObject.FindGameObjectWithTag("Player").GetComponent <HangmanController>(); length = s.Length; reset(); }
// Use this for initialization void Start() { hangman = GameObject.FindGameObjectWithTag("Player").GetComponent <HangmanController>(); greQuestions = gameObject.GetComponent <GreQuestions>(); reset(); }