public override void Start() { base.Start(); cam = transform.parent.gameObject.transform.GetChild(0).gameObject; playerThings = GetComponent <PlayerThings>(); dogController = GetComponent <DogController>(); hitCarro = Resources.Load <BoolVariable>("HitCarro"); hitPipa = Resources.Load <BoolVariable>("HitPipa"); isCaixaDaguaSound = true; isBallKicked = true; isShotRecived = true; motoSpd = GetComponent <MotoChangeSpeed>(); if (isVolei) { handVolei = GetComponent <HandVolei>(); } if (isFut) { futebolPlayer = GetComponent <FutebolPlayer>(); } }
public void CortarVolei() { if (corteScript == null) { corteScript = GetComponent <HandVolei>(); } corteScript.Corte(); }