void Awake() { meshHandRenderMgr = this.GetComponent <MeshHandRenderManager>(); velocityCalculator = this.GetComponent <VelocityCalculator>(); handVisibilityTracker = this.GetComponent <HandVisibilityTracker>(); }
void Awake() { velocityCalculator = this.GetComponent <VelocityCalculator>(); handVisibilityTracker = this.GetComponent <HandVisibilityTracker>(); }