public void SwitchBurger(int amount) { timer = 600; foreach (Transform z in transform) { Destroy(z.gameObject); } if (burgerID < asiakasScript.GetComponent <AsiakasScript>().levelMax&&amount == 1) { burgerID++; } else if (amount == 1) { burgerID = 0; } if (burgerID > 0 && amount == -1) { burgerID--; } else if (amount == -1) { burgerID = asiakasScript.GetComponent <AsiakasScript>().levelMax; } burgeri = menu.BurgerMenu[burgerID]; burgerLayers = 0; showcaseBurger(); }
void Start() { menu = menuREF.GetComponent <MenuRefrence>(); burgerID = 0; burgeri = menu.BurgerMenu[burgerID]; burgerLayers = 0; showcaseBurger(); timer = 900; }
public void sendBurger() { Hampurilanen burgeri = ScriptableObject.CreateInstance <Hampurilanen>(); Debug.Log("Initiated burger"); List <int> tempStack = stack; burgeri.Ingredients = tempStack; Debug.Log("added stack"); burgerName = input.text; burgeri.name = burgerName; Debug.Log("named burger"); #if UNITY_EDITOR AssetDatabase.CreateAsset(burgeri, "assets/Scripts/Burgers/" + burgerName + ".asset"); AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); #endif Debug.Log("Made burgerFile"); resetBurger(); }
//kim public void Start() { orderText = GameObject.FindGameObjectWithTag("Teksti"); menu = menuREF.GetComponent <MenuRefrence>(); //BurgerOrder = transform.GetChild(0).GetChild(0).GetComponent<Text>(); burgeri = menu.BurgerMenu[burgerID]; BurgerSize = 0; BurgerTimer = -1; //BurgerOrder.text = burgeri.name; orderPassed = false; orderText.GetComponent <TextScript>().ShowOrder(burgeri.name); ordersFailed = 0; //kim orderImageHolder = GameObject.FindGameObjectWithTag("Temp"); orderImageChild = GameObject.FindGameObjectWithTag("TempChild"); asiakas = GameObject.FindGameObjectWithTag("Customer"); customerOriginPosition = GameObject.FindGameObjectWithTag("Origin"); customerTargetPosition = GameObject.FindGameObjectWithTag("Target"); ShowOrderImage(); asiakasCTRL = GameObject.FindGameObjectWithTag("AsiakasCTRL"); //kim }