Пример #1
0
 public PlayerData getDefaults()
 {
     playerName      = "Mario";
     maxHp           = 10;
     hp              = 10;
     maxFp           = 5;
     fp              = 5;
     coins           = 0;
     starPoints      = 0;
     level           = 1;
     bp              = 3;
     shineSprites    = 0;
     starPieces      = 0;
     playtime        = new DateTime(0);
     currentScene    = "TestMap";
     currentPosition = Vector3.zero;
     items           = new List <BaseItem>();
     currentHammer   = null;
     shelf           = new Dictionary <string, object>();
     return(this);
 }
Пример #2
0
 public void updateHammer(HammerAsset hammerType)
 {
     playerMachine.hammer.hammer = hammerType;
     playerMachine.hammer.hammerSpriteRenderer.sprite = hammerType.hammerSprite;
 }