public MapNames() { InitializeComponent(); listH1c.ItemsSource = Halo1.Where(e => e.Type == MapType.Campaign); listH1m.ItemsSource = Halo1.Where(e => e.Type == MapType.Multiplayer); listH2c.ItemsSource = Halo2.Where(e => e.Type == MapType.Campaign); listH2m.ItemsSource = Halo2.Where(e => e.Type == MapType.Multiplayer); listH2a.ItemsSource = Halo2A; listH3c.ItemsSource = Halo3.Where(e => e.Type == MapType.Campaign); listH3m.ItemsSource = Halo3.Where(e => e.Type == MapType.Multiplayer); listOdstc.ItemsSource = HaloODST.Where(e => e.Type == MapType.Campaign); listOdsts.ItemsSource = HaloODST.Where(e => e.Type == MapType.Survival); listReachc.ItemsSource = HaloReach.Where(e => e.Type == MapType.Campaign); listReachs.ItemsSource = HaloReach.Where(e => e.Type == MapType.Survival); listReachm.ItemsSource = HaloReach.Where(e => e.Type == MapType.Multiplayer); listH4c.ItemsSource = Halo4.Where(e => e.Type == MapType.Campaign); listH4s.ItemsSource = Halo4.Where(e => e.Type == MapType.Survival); listH4m.ItemsSource = Halo4.Where(e => e.Type == MapType.Multiplayer); }