Пример #1
0
        public ActiveHairSim(string optionName, HairSimControl hairSim)
        {
            this.optionName = optionName;
            this.hairSim    = hairSim;

            usePaintedRigidity = hairSim.GetBoolParamValue("usePaintedRigidity");
            drag = hairSim.GetFloatParamValue("drag");
            gravityMultiplier = hairSim.GetFloatParamValue("gravityMultiplier");
            mainRigidity      = hairSim.GetFloatParamValue("mainRigidity");
            tipRigidity       = hairSim.GetFloatParamValue("tipRigidity");
            cling             = hairSim.GetFloatParamValue("cling");

            mainRigidityStorable = hairSim.GetFloatJSONParam("mainRigidity");
            tipRigidityStorable  = hairSim.GetFloatJSONParam("tipRigidity");
            clingStorable        = hairSim.GetFloatJSONParam("cling");

            InitStorables();
        }
Пример #2
0
 private void RefreshHairOptions()
 {
     foreach (DAZHairGroup hair in hairItems)
     {
         string uid = hair.uid;
         if (hair.active && hair.name == "CustomHairItem" && !activeHairSims.ContainsKey(uid))
         {
             //Log.Message($"Adding option for {uid}");
             HairSimControl hairSim = hair.GetComponentInChildren <HairSimControl>();
             if (hairSim != null)
             {
                 ActiveHairSim activeHairSim = new ActiveHairSim($"{hair.creatorName} | {hair.displayName}", hairSim);
                 activeHairSims.Add(uid, activeHairSim);
                 activeHairSim.LetLoose();
             }
         }
         else if (!hair.active && activeHairSims.ContainsKey(uid))
         {
             //Log.Message($"Removing option for {uid} and restoring original physics");
             activeHairSims[uid].RestoreOriginalPhysics();
             activeHairSims.Remove(uid);
         }
     }
 }