public ActionResult Edit(H_PJDetails item) { bool temp = pjDetSer.Update(item.Id, item); H_PJ h_PJ = pjDetSer.GetPJbyStat(item.Id); return(RedirectToAction("Details", "PJ", new { h_PJ.Id })); }
internal static B_PJ ToBusiness(this H_PJ entity) { return(new B_PJ() { Id = entity.Id, Nom = entity.Nom, Sexe = entity.Sexe, Blesse = entity.Blesse, Esquive = entity.Esquive, CoupPuissant = entity.CoupPuissant, Id_Race = entity.Id_Race, Id_Classe = entity.Id_Classe, Id_Signe = entity.Id_Signe, ValeurD4 = entity.ValeurD4 }); }
public ActionResult Details(int id) { H_PJ h_PJ = pjSer.Get(id); h_PJ.Details = pjSer.GetAll(h_PJ.Id).ToList(); return(View(h_PJ.Details)); }
public ActionResult Edit(int id) { H_PJ pj = pjService.Get(id); pj.Details = pjService.GetAll(id).ToList(); return(View(pj)); }
public ActionResult Edit(H_PJ item) { H_PJ reserve = pjService.Get(item.Id); item.Sexe = reserve.Sexe; item.Id_Race = reserve.Id_Race; item.Id_Classe = reserve.Id_Classe; item.Id_Signe = reserve.Id_Signe; bool temp = pjService.Update(item.Id, item); return(RedirectToAction("Index")); }
public ActionResult Details(int id) { H_PJ h_PJ = pjService.Get(id); h_PJ.Race = raceService.Get(h_PJ.Id_Race); h_PJ.Classe = classeService.Get(h_PJ.Id_Classe); h_PJ.Signe = signeService.Get(h_PJ.Id_Signe); h_PJ.Details = pjService.GetAll(h_PJ.Id).ToList(); h_PJ.Race.Details = raceService.GetAll(h_PJ.Id_Race).ToList(); h_PJ.Classe.Details = classeService.GetAll(h_PJ.Id_Classe).ToList(); h_PJ.Equipement = equipementService.GetForPJ(h_PJ.Id).ToList(); foreach (var item in h_PJ.Equipement) { if (item.Id_Arme != null) { item.Arme = armeService.Get((int)item.Id_Arme); item.Arme.Details = armeService.GetAll((int)item.Id_Arme).ToList(); item.Matiere = matiereService.Get(item.Id_Matiere); item.Matiere.Details = matiereService.GetAll(item.Id_Matiere).ToList(); item.Style = styleService.Get(item.Id_Style); if (item.Id_Enchantement != null) { item.Enchantement = enchantService.Get((int)item.Id_Enchantement); item.Enchantement.Details = enchantService.GetAll((int)item.Id_Enchantement).ToList(); } } if (item.Id_Armure != null) { item.Armure = armureService.Get((int)item.Id_Armure); item.Armure.Details = armureService.GetAll((int)item.Id_Armure).ToList(); item.Matiere = matiereService.Get(item.Id_Matiere); item.Matiere.Details = matiereService.GetAll(item.Id_Matiere).ToList(); item.Style = styleService.Get(item.Id_Style); if (item.Id_Enchantement != null) { item.Enchantement = enchantService.Get((int)item.Id_Enchantement); item.Enchantement.Details = enchantService.GetAll((int)item.Id_Enchantement).ToList(); } } } return(View(h_PJ)); }
public ActionResult Create(H_PJ item) { item.Race = raceService.Get((int)item.SelectedRace); item.Classe = classeService.Get((int)item.SelectedClasse); item.Signe = signeService.Get((int)item.SelectedSigne); item.Id_Race = (int)item.SelectedRace; item.Id_Classe = (int)item.SelectedClasse; item.Id_Signe = (int)item.SelectedSigne; H_PJ temp = pjService.Insert(item); B_PJ_User pjuser = new B_PJ_User() { Id_PJ = temp.Id, Id_User = TheSession.CurrentUser.Id, }; pJUserService.Insert(pjuser); return(RedirectToAction("Index")); }
public IEnumerable <H_PJDetails> GetAll(int id) { H_PJ h_PJ = Mapper <B_PJ, H_PJ> .Map(pjrepo.Get(id)); return(h_PJ.Details = (repo.GetAll(h_PJ.Id).ToList()).ToHelper()); }