private void OnChangePassword(HUDTextButton sender, HUDButtonEventArgs e) { if (editPassword.Text == "") { editPassword.AddHUDOperation(new HUDTextBoxBlinkOperation(Color.Red)); return; } if (MainGame.Inst.Profile.AccountType != AccountType.Full) { return; } var waitDialog = new HUDIconMessageBox { L10NText = L10NImpl.STR_CPP_CHANGING, TextColor = FlatColors.TextHUD, Background = HUDBackgroundDefinition.CreateRounded(FlatColors.BelizeHole, 16), IconColor = FlatColors.Clouds, Icon = Textures.CannonCogBig, RotationSpeed = 1f, CloseOnClick = false, }; HUD.AddModal(waitDialog, false, 0.7f); DoChangePassword(waitDialog, editPassword.Text).RunAsync(); }
private void ToggleView(HUDTextButton sender, HUDButtonEventArgs e) { if (_size == SCCMLevelData.SIZES[0]) { _view = FlatAlign9.CC; } else { switch (_view) { case FlatAlign9.TOP: _view = FlatAlign9.TOPRIGHT; break; case FlatAlign9.TOPRIGHT: _view = FlatAlign9.RIGHT; break; case FlatAlign9.RIGHT: _view = FlatAlign9.BOTTOMRIGHT; break; case FlatAlign9.BOTTOMRIGHT: _view = FlatAlign9.BOTTOM; break; case FlatAlign9.BOTTOM: _view = FlatAlign9.BOTTOMLEFT; break; case FlatAlign9.BOTTOMLEFT: _view = FlatAlign9.LEFT; break; case FlatAlign9.LEFT: _view = FlatAlign9.TOPLEFT; break; case FlatAlign9.TOPLEFT: _view = FlatAlign9.CENTER; break; case FlatAlign9.CENTER: _view = FlatAlign9.TOP; break; default: _view = FlatAlign9.CENTER; break; } } RefreshControls(); }
private void CreateNewUserLevel(HUDTextButton sender, HUDButtonEventArgs e) { if (MainGame.Inst.Profile.AccountType == AccountType.Local) { CreateUserAndShowAnonPanel().EnsureNoError(); return; } else if (MainGame.Inst.Profile.AccountType == AccountType.Anonymous) { ShowAnonPanel(); HUD.ShowToast(null, L10N.T(L10NImpl.STR_SCCM_NEEDS_ACC), 40, FlatColors.Orange, FlatColors.Foreground, 2f); return; } var waitDialog = new HUDIconMessageBox { L10NText = L10NImpl.STR_GENERIC_SERVER_QUERY, TextColor = FlatColors.TextHUD, Background = HUDBackgroundDefinition.CreateRounded(FlatColors.BelizeHole, 16), IconColor = FlatColors.Clouds, Icon = Textures.CannonCogBig, RotationSpeed = 1f, CloseOnClick = false, }; HUD.AddModal(waitDialog, false, 0.7f); CreateNewUserLevelInternal(waitDialog).RunAsync(); }
private void OnClickFinishPrev(HUDTextButton sender, HUDButtonEventArgs args) { if (UnlockManager.IsUnlocked(Levels.WORLD_001, false) != WorldUnlockState.OpenAndUnlocked) { MainGame.Inst.SetTutorialLevelScreen(); return; } if (UnlockManager.IsUnlocked(Levels.WORLD_002, false) != WorldUnlockState.OpenAndUnlocked) { MainGame.Inst.SetWorldMapScreenZoomedOut(Levels.WORLD_001); return; } if (UnlockManager.IsUnlocked(Levels.WORLD_003, false) != WorldUnlockState.OpenAndUnlocked) { MainGame.Inst.SetWorldMapScreenZoomedOut(Levels.WORLD_002); return; } if (UnlockManager.IsUnlocked(Levels.WORLD_004, false) != WorldUnlockState.OpenAndUnlocked) { MainGame.Inst.SetWorldMapScreenZoomedOut(Levels.WORLD_003); return; } MainGame.Inst.SetWorldMapScreenZoomedOut(Levels.WORLD_004); }
private void OnClickUnlock(HUDTextButton sender, HUDButtonEventArgs e) { try { var r = MainGame.Inst.GDBridge.IAB.StartPurchase(GDConstants.IAB_MULTIPLAYER); switch (r) { case PurchaseResult.ProductNotFound: SAMLog.Error("MMP::IAB-PNF", "Product not found", "_iabCode -> " + GDConstants.IAB_MULTIPLAYER); Owner.HUD.ShowToast("MMP:ERR1", L10N.T(L10NImpl.STR_IAB_BUYERR), 40, FlatColors.Pomegranate, FlatColors.Foreground, 2.5f); break; case PurchaseResult.NotConnected: Owner.HUD.ShowToast("MMP:ERR2", L10N.T(L10NImpl.STR_IAB_BUYNOCONN), 40, FlatColors.Orange, FlatColors.Foreground, 2.5f); break; case PurchaseResult.CurrentlyInitializing: Owner.HUD.ShowToast("MMP:ERR3", L10N.T(L10NImpl.STR_IAB_BUYNOTREADY), 40, FlatColors.Orange, FlatColors.Foreground, 2.5f); break; case PurchaseResult.PurchaseStarted: SAMLog.Info("MMP::IAB-BUY", "PurchaseStarted"); break; default: SAMLog.Error("MMP::EnumSwitch_OCU", "OnClickBuy()", "r -> " + r); break; } } catch (Exception ex) { SAMLog.Error("MMP::IAB_CALL", ex); } }
private void OnClickStart(HUDIconTextButton sender, HUDButtonEventArgs e) { UpdateHostData(); _server.Mode = SAMNetworkConnection.ServerMode.InLobby; MainGame.Inst.Profile.LastMultiplayerHostedLevel = _server.LevelID; MainGame.Inst.Profile.LastMultiplayerHostedSpeed = _server.Speed; MainGame.Inst.SaveProfile(); _btnCreate.Icon = Textures.CannonCogBig; _speed1.IsEnabled = false; _speed2.IsEnabled = false; _speed3.IsEnabled = false; _speed4.IsEnabled = false; _speed5.IsEnabled = false; _music1.IsEnabled = false; _music2.IsEnabled = false; _music3.IsEnabled = false; _music4.IsEnabled = false; _music5.IsEnabled = false; _music6.IsEnabled = false; }
private void OnCreateAccount(HUDTextButton sender, HUDButtonEventArgs e) { if (editUsername.Text == "" || editPassword.Text == "") { return; } if (MainGame.Inst.Profile.AccountType != AccountType.Anonymous) { return; } var waitDialog = new HUDIconMessageBox { L10NText = L10NImpl.STR_AAP_ACCCREATING, TextColor = FlatColors.TextHUD, Background = HUDBackgroundDefinition.CreateRounded(FlatColors.BelizeHole, 16), IconColor = FlatColors.Clouds, Icon = Textures.CannonCog, RotationSpeed = 1f, CloseOnClick = false, }; HUD.AddModal(waitDialog, false, 0.7f); DoSignup(waitDialog, editUsername.Text, editPassword.Text).RunAsync(); }
private void OnLogin(HUDTextButton sender, HUDButtonEventArgs e) { if (editUsername.Text == "") { editUsername.AddOperation(new HUDTextBoxBlinkOperation(Color.Red)); return; } if (editPassword.Text == "") { editPassword.AddOperation(new HUDTextBoxBlinkOperation(Color.Red)); return; } var waitDialog = new HUDIconMessageBox { L10NText = L10NImpl.STR_AAP_LOGGINGIN, TextColor = FlatColors.TextHUD, Background = HUDBackgroundDefinition.CreateRounded(FlatColors.BelizeHole, 16), IconColor = FlatColors.Clouds, Icon = Textures.CannonCogBig, RotationSpeed = 1f, CloseOnClick = false, }; HUD.AddModal(waitDialog, false, 0.7f); DoLogin(waitDialog, editUsername.Text, editPassword.Text).RunAsync(); }
private void OnClickStart(HUDTextButton sender, HUDButtonEventArgs e) { if (_server.Mode == SAMNetworkConnection.ServerMode.InLobby && _server.SessionCount == _server.SessionCapacity) { byte[] binData = _server.GetLobbySyncData(); _server.StartLobbySync(binData); } }
private void DeleteSelected(HUDTextButton sender, HUDButtonEventArgs e) { if (GDScreen.Selection is GameEntity ge) { ge.Alive = false; GDScreen.SelectStub(null); } }
private void OnCancel(HUDTextButton sender, HUDButtonEventArgs e) { MainGame.Inst.Profile.BackupOnlineUsername = ""; MainGame.Inst.Profile.UnacknowledgedAuthError = false; MainGame.Inst.SaveProfile(); Remove(); }
private void OnClickCreateLobby(HUDIconTextButton sender, HUDButtonEventArgs e) { _server.LevelID = _currentLevel.UniqueID; if (_music1.Selected) { _server.MusicIndex = _music1.MusicIndex; } if (_music2.Selected) { _server.MusicIndex = _music2.MusicIndex; } if (_music3.Selected) { _server.MusicIndex = _music3.MusicIndex; } if (_music4.Selected) { _server.MusicIndex = _music4.MusicIndex; } if (_music5.Selected) { _server.MusicIndex = _music5.MusicIndex; } if (_music6.Selected) { _server.MusicIndex = _music6.MusicIndex; } if (_speed1.Selected) { _server.Speed = _speed1.Speed; } if (_speed2.Selected) { _server.Speed = _speed2.Speed; } if (_speed3.Selected) { _server.Speed = _speed3.Speed; } if (_speed4.Selected) { _server.Speed = _speed4.Speed; } if (_speed5.Selected) { _server.Speed = _speed5.Speed; } _server.CreateSession(BlueprintAnalyzer.PlayerCount(_currentLevel)); MainGame.Inst.Profile.LastMultiplayerHostedLevel = _server.LevelID; MainGame.Inst.Profile.LastMultiplayerHostedSpeed = _server.Speed; MainGame.Inst.SaveProfile(); _btnCreate.Icon = Textures.CannonCogBig; }
private void DoSave(HUDTextButton sender, HUDButtonEventArgs e) { var ret = GDScreen.LevelData.UpdateAndSave(GDScreen); if (ret) { MainGame.Inst.SetOverworldScreenWithSCCM(SCCMMainPanel.SCCMTab.MyLevels); } }
private void OnClickYes(HUDTextButton sender, HUDButtonEventArgs e) { MainGame.Inst.Profile.AccountReminderShown = true; MainGame.Inst.SaveProfile(); Remove(); ((ISettingsOwnerHUD)Owner.HUD).ShowAccountPanel(); }
private void ToggleSize(HUDTextButton sender, HUDButtonEventArgs e) { _size = SCCMLevelData.SIZES[(SCCMLevelData.SIZES.IndexOf(_size) + 1) % SCCMLevelData.SIZES.Length]; if (_size == SCCMLevelData.SIZES[0]) { _view = FlatAlign9.CC; } RefreshControls(); }
private void OnReuploadProfile(HUDImageButton sender, HUDButtonEventArgs e) { if (isUploading) { return; } isUploading = true; btnReload.RotationSpeed = 0.5f; MainGame.Inst.ShowToast(null, L10N.T(L10NImpl.STR_PROFILESYNC_START), 40, FlatColors.Silver, FlatColors.Foreground, 2f); MainGame.Inst.Profile.NeedsReupload = true; DoReuploadProfile(MainGame.Inst.Profile).RunAsync(); }
private void OnClickFinishPrev(HUDTextButton sender, HUDButtonEventArgs args) { if (_unlockWorldNumber == 0) { MainGame.Inst.SetTutorialLevelScreen(); return; } int missPoints = UnlockManager.PointsForUnlock(_id) - MainGame.Inst.Profile.TotalPoints; HUD.ShowToast("WPP::HINT", L10N.TF(L10NImpl.STR_PREV_MISS_TOAST, missPoints, _worldNumber), 32, FlatColors.Orange, FlatColors.Foreground, 4f); MainGame.Inst.SetWorldMapScreenZoomedOut(Levels.WORLDS_BY_NUMBER[_unlockWorldNumber]); }
private void OnLogout(HUDTextButton sender, HUDButtonEventArgs e) { var delta = MonoSAMGame.CurrentTime.TotalElapsedSeconds - _lastClickLogout; if (delta > 5f) { _logOutCounter = 0; } if (_logOutCounter == 0) { HUD.ShowToast(null, L10N.T(L10NImpl.STR_FAP_WARN1), 40, FlatColors.Flamingo, FlatColors.Foreground, 3f); _lastClickLogout = MonoSAMGame.CurrentTime.TotalElapsedSeconds; _logOutCounter++; return; } else if (_logOutCounter == 1) { if (delta < 0.5f) { return; } HUD.ShowToast(null, L10N.T(L10NImpl.STR_FAP_WARN2), 40, FlatColors.Flamingo, FlatColors.Foreground, 3f); _lastClickLogout = MonoSAMGame.CurrentTime.TotalElapsedSeconds; _logOutCounter++; return; } else if (_logOutCounter == 2) { MainGame.Inst.Profile.LevelData.Clear(); MainGame.Inst.Profile.CustomLevelData.Clear(); MainGame.Inst.Profile.ScoreSCCM = 0; MainGame.Inst.Profile.ScoreStars = 0; MainGame.Inst.Profile.MultiplayerPoints = 0; MainGame.Inst.Profile.AccountType = AccountType.Local; MainGame.Inst.Profile.OnlineUserID = -1; MainGame.Inst.Profile.OnlineUsername = "******"; MainGame.Inst.Profile.OnlinePasswordHash = string.Empty; MainGame.Inst.Profile.OnlineRevisionID = -1; MainGame.Inst.Profile.NeedsReupload = false; MainGame.Inst.Backend.CreateUser(MainGame.Inst.Profile).ContinueWith(t => MainGame.Inst.Backend.DownloadHighscores(MainGame.Inst.Profile)).EnsureNoError(); HUD.ShowToast(null, L10N.T(L10NImpl.STR_FAP_LOGOUT_SUCESS), 40, FlatColors.Emerald, FlatColors.Foreground, 1.5f); MainGame.Inst.SetOverworldScreenCopy(HUD.Screen as GDOverworldScreen); } }
private void ToggleGeometry(HUDTextButton sender, HUDButtonEventArgs e) { switch (_geometry) { case GameWrapMode.Death: _geometry = GameWrapMode.Donut; break; case GameWrapMode.Donut: _geometry = GameWrapMode.Reflect; break; case GameWrapMode.Reflect: _geometry = GameWrapMode.Death; break; default: _geometry = GameWrapMode.Donut; break; } RefreshControls(); }
private void ToggleMusic(HUDTextButton sender, HUDButtonEventArgs e) { _music = (((_music + 1) + 1) % MainGame.Inst.GDSound.LevelMusic.Length) - 1; if (_music != -1) { MainGame.Inst.GDSound.PlayMusicLevel(_music); } else { MainGame.Inst.GDSound.StopSong(); } RefreshControls(); }
private void Close(HUDTextButton sender, HUDButtonEventArgs e) { if (string.IsNullOrWhiteSpace(_name)) { HUD.ShowToast("LECP::NONAME", L10N.T(L10NImpl.STR_LVLED_ERR_NONAME), 40, FlatColors.Flamingo, FlatColors.Foreground, 3f); return; } _data.Name = _name; _data.Size = _size; _data.View = _view; _data.Geometry = _geometry; _data.Music = _music; this.Remove(); }
private void DoUpload(HUDIconTextButton sender, HUDButtonEventArgs e) { var waitDialog = new HUDIconMessageBox { L10NText = L10NImpl.STR_LVLED_UPLOADING, TextColor = FlatColors.TextHUD, Background = HUDBackgroundDefinition.CreateRounded(FlatColors.BelizeHole, 16), IconColor = FlatColors.Clouds, Icon = Textures.CannonCogBig, RotationSpeed = 1f, CloseOnClick = false, }; HUD.AddModal(waitDialog, false, 0.7f); DoUploadInternal(waitDialog).RunAsync(); }
private void OnEdit(HUDTextButton sender, HUDButtonEventArgs e) { MainGame.Inst.SetLevelEditorScreen(_data); }
private void OnClickCancel(HUDTextButton sender, HUDButtonEventArgs e) { _server.KillSession(); _server.Stop(); Remove(); }
private void DoDiscard(HUDTextButton sender, HUDButtonEventArgs e) { MainGame.Inst.SetOverworldScreenWithSCCM(SCCMMainPanel.SCCMTab.MyLevels); }
private void ShowSingleplayer(HUDTextButton sender, HUDButtonEventArgs e) { Remove(); HUD.AddModal(new HighscorePanel(null, false), true); }
private void SetModeMouse(HUDTextButton sender, HUDButtonEventArgs e) { GDScreen.SetMode(LevelEditorMode.Mouse); }
private void SetModeCannon(HUDTextButton sender, HUDButtonEventArgs e) { GDScreen.SetMode(LevelEditorMode.AddCannon); }
private void SetModeWall(HUDTextButton sender, HUDButtonEventArgs e) { GDScreen.SetMode(LevelEditorMode.AddWall); }
private void SetModeObstacle(HUDTextButton sender, HUDButtonEventArgs e) { GDScreen.SetMode(LevelEditorMode.AddObstacle); }