public static void StartGame() { debug = Document.GetElementById <HTMLDivElement>("debug"); // Set up canvas rendering. screen = Document.GetElementById <HTMLCanvasElement>("screen"); screenContext = screen.GetContext(CanvasTypes.CanvasContext2DType.CanvasRenderingContext2D); lightPixel = screenContext.CreateImageData(1, 1); lightPixel.Data[1] = 0x64; // Set green part (#006400) lightPixel.Data[3] = 255; // Alpha // Set up touch events for canvas so we can play on mobile. screen.OnTouchStart += SetTouchDown; screen.OnTouchEnd += SetTouchUp; // Set up audio. // http://stackoverflow.com/a/23395136/25124 beep = new HTMLAudioElement("data:audio/wav;base64,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"); // Create the interpreter. chip8 = new Chip8(Draw, Beep); // Pass keypresses over to the interpreter. Document.OnKeyDown += SetKeyDown; Document.OnKeyUp += SetKeyUp; // Kick off async loading of ROM. BeginLoadRom(ROM); }
public Audio(HTMLAudioElement audio, string ID, AudioManager AudioManager) { _audio = audio; this.ID = ID; var self = this; _AM = AudioManager; //object A = (() => self._OnPlay); //Action A = new Action(() => self._OnPlay()); _audio.OnPlay = new Action(() => self._OnPlay()).ToDynamic(); _audio.OnPause = new Action(() => self._OnStop()).ToDynamic(); //_audio.OnEnded = new Action(() => self._OnStop()).ToDynamic(); _audio.OnEnded = new Action(() => self._OnEnd()).ToDynamic(); _audio.OnTimeUpdate = new Action(() => self._OnUpdate()).ToDynamic(); _blast = new List <HTMLAudioElement>(); int maxvoices = 6; int voices = 1; while (voices < maxvoices) { _blast.Add((HTMLAudioElement)_audio.CloneNode()); voices += 1; } /*_blast.Add((AudioElement)_audio.CloneNode()); * _blast.Add((AudioElement)_audio.CloneNode()); * _blast.Add((AudioElement)_audio.CloneNode()); * _blast.Add((AudioElement)_audio.CloneNode());*/ /*_audio.OnPlay = "self._OnPlay()".ToDynamic(); * _audio.OnPause = "self._OnStop()".ToDynamic(); * _audio.OnEnded = "self._OnStop()".ToDynamic();*/ }
private void PlatformInitialize(string fileName) { Content.ContentManager.BlockContentLoaading = true; _audio = new HTMLAudioElement(); _audio.oncanplaythrough += (e) => Content.ContentManager.BlockContentLoaading = false; _audio.src = fileName; _audio.load(); _duration = TimeSpan.FromSeconds(_audio.duration); _audio.onended += (e) => MediaPlayer.OnSongFinishedPlaying(null, null); }
public Opening() { _music = new HTMLAudioElement() { Src = Resource.Audio.Theme }; _music.Play(); _music.AddEventListener(EventType.Ended, ev => { _musicPlayed = true; _timePassed = 0; }); }
public static void Beep() { if (!Settings.MessageFormBeep) { return; } if (snd == null) { snd = new HTMLAudioElement(); snd.src = ResourceManager.GetResourceString("beepSound"); } snd.play(); }
public Audio Get(string path) { path = Directory + path; if (data.ContainsKey(path)) { return(data[path]); } else { HTMLAudioElement AE = new HTMLAudioElement(path); Audio A = new Audio(AE, path, this); data.Add(path, A); return(A); } }
public void Blast(float volume = 1f) { var T = App.totalTime; if (T - lasttime < 150) { return;//prevent audio spam. } if (!IsPlaying) { Volume = volume; Play(); lasttime = T; } else { //((AudioElement)_audio.CloneNode()).Play(); int i = 0; while (i < _blast.Count) { HTMLAudioElement A = _blast[i]; //if (A.Paused || A.CurrentTime<0.15f || A.Played.Length==0) if (A.Paused || A.CurrentTime < 0.10f || A.Played.Length == 0) { if (A.Paused || A.CurrentTime == 0.0 || A.Played.Length == 0) { A.Volume = volume; A.Play(); i = _blast.Count; lasttime = T; } } i++; } } }
public void Draw() { if (_message == "") { return; } int brightness = 0; var levelContext = _core.Layers.GetStageLayer(0).GetContext(); var resolution = _core.Resolution; if (!_resourcePool.Loaded) { levelContext.FillStyle = "rgb(" + (brightness) + "," + (brightness) + "," + (brightness) + ")"; levelContext.FillRect(0, 0, resolution.Width, resolution.Height); // Clear levelContext.FillStyle = "white"; levelContext.Font = resolution.MultiplyClamp(10) + "px Consolas, monospace"; levelContext.FillText("Loading...", resolution.MultiplyClamp(4), resolution.MultiplyClamp(12)); return; } var data = Data.Instance; _image = _resourcePool.Images[Image.Background]; _audio = _resourcePool.Audio[Audio.Theme]; if (!_musicPlayed) { _musicPlayed = true; _audio.Play(); } levelContext.DrawImage(_image, 0, 0); levelContext.FillStyle = "white"; levelContext.Font = resolution.MultiplyClamp(10) + "px Consolas, monospace"; levelContext.FillText("Playing Game", resolution.MultiplyClamp(4), resolution.MultiplyClamp(12)); levelContext.Font = resolution.MultiplyClamp(20) + "px Consolas, monospace"; levelContext.FillText("Score: " + data.Score, resolution.MultiplyClamp(4), resolution.MultiplyClamp(42)); levelContext.Font = resolution.MultiplyClamp(4) + "px Consolas, monospace"; levelContext.FillText("Press [UP] to win :)", resolution.MultiplyClamp(115), resolution.MultiplyClamp(36.5)); levelContext.Font = resolution.MultiplyClamp(20) + "px Consolas, monospace"; levelContext.FillText("Lives: " + data.Lives, resolution.MultiplyClamp(4), resolution.MultiplyClamp(72)); levelContext.Font = resolution.MultiplyClamp(4) + "px Consolas, monospace"; levelContext.FillText("Press [DOWN] to lose :(", resolution.MultiplyClamp(107), resolution.MultiplyClamp(67)); levelContext.Font = resolution.MultiplyClamp(4) + "px Consolas, monospace"; levelContext.FillText($"'{_image.Width}x{_image.Height}'", resolution.MultiplyClamp(10), resolution.MultiplyClamp(20)); levelContext.Font = resolution.MultiplyClamp(4) + "px Consolas, monospace"; levelContext.FillText($"'{_audio.Duration}'", resolution.MultiplyClamp(10), resolution.MultiplyClamp(25)); levelContext.Font = resolution.MultiplyClamp(6) + "px Consolas, monospace"; levelContext.FillText(_message, resolution.MultiplyClamp(4), resolution.MultiplyClamp(96)); if (!_renderedControls) { _core.RenderActions(); _renderedControls = true; } }