// Use this for initialization public Alexis() { this.playerName = "Alexis"; this.playerClass = "Soldier"; this.playerProfile = "Images/Cloud"; this.playerLevel = 1; this.strength = 35; this.intelligence = 15; this.speed = 15; this.spirit = 10; this.defense = 35; this.hitPoints = 150; this.currentHP = this.hitPoints; this.magicPoints = 50; this.currentMP = this.magicPoints; weapon = new IronSword(); armor = new LeatherArmor(); accessory = new HPRing(); UpdatePlayer(); }
// Use this for initialization public Alexis() { this.playerName = "Alexis"; this.playerClass = "Soldier"; this.playerProfile = "Images/Cloud"; this.playerLevel = 1; this.strength = 35; this.intelligence = 15; this.speed = 15; this.spirit = 10; this.defense = 35; this.hitPoints = 150; this.currentHP = this.hitPoints; this.magicPoints = 50; this.currentMP = this.magicPoints; weapon = new IronSword (); armor = new LeatherArmor (); accessory = new HPRing (); UpdatePlayer (); }