void OnCollisionExit(Collision other) { if (HMDSimulator.isCameraRigInTransform(other.transform)) { _isAvatarWithinBoundary = false; } }
/// <summary>Positions the Play Area to be centered on the user's avatar.</summary> public void recenterOnAvatar() { if (HMDSimulator.isCameraRigInTransform(transform)) { transform.localPosition = Vector3.zero; } else { transform.position = HMDSimulator.CameraRig.root.position; } }